@inproceedings{SultanaChristMeyrueis2014, author = {Sultana, Razia and Christ, Andreas and Meyrueis, Patrick L.}, title = {Software architecture as a freedom for 3D content providers and users along with independency on purposes and used devices}, booktitle = {Proceedings of SPIE : Real-Time Image and Video Processing 2014}, volume = {9139}, editor = {Kehtarnavaz, Nasser and Carlsohn, Matthias F.}, issn = {0277-786X}, doi = {10.1117/12.2052493}, url = {https://www.spiedigitallibrary.org/conference-proceedings-of-spie/9139/1/Software-architecture-as-a-freedom-for-3D-content-providers-and/10.1117/12.2052493.full?SSO=1}, institution = {Fakult{\"a}t Elektrotechnik und Informationstechnik (E+I) (bis 03/2019)}, pages = {91390J}, year = {2014}, abstract = {The improvements in the hardware and software of communication devices have allowed running Virtual Reality (VR) and Augmented Reality (AR) applications on those. Nowadays, it is possible to overlay synthetic information on real images, or even to play 3D on-line games on smart phones or some other mobile devices. Hence the use of 3D data for business and specially for education purposes is ubiquitous. Due to always available at hand and always ready to use properties of mobile phones, those are considered as most potential communication devices. The total numbers of mobile phone users are increasing all over the world every day and that makes mobile phones the most suitable device to reach a huge number of end clients either for education or for business purposes. There are different standards, protocols and specifications to establish the communication among different communication devices but there is no initiative taken so far to make it sure that the send data through this communication process will be understood and used by the destination device. Since all the devices are not able to deal with all kind of 3D data formats and it is also not realistic to have different version of the same data to make it compatible with the destination device, it is necessary to have a prevalent solution. The proposed architecture in this paper describes a device and purpose independent 3D data visibility any time anywhere to the right person in suitable format. There is no solution without limitation. The architecture is implemented in a prototype to make an experimental validation of the architecture which also shows the difference between theory and practice.}, language = {en} }