@inproceedings{VauderwangeGampeCurticapeanetal.2022, author = {Oliver Vauderwange and Stefano Gampe and Dan Curticapean and Ulrich Haiss}, title = {VR-based implementation of interactive laboratory experiments in optics and photonics education}, series = {Proceedings of SPIE: Optics Education and Outreach VII}, volume = {12213}, editor = {G. Groot Gregory and Anne-Sophie Poulin-Girard}, publisher = {SPIE}, address = {Bellingham, Washington}, organization = {Society of Photo-Optical Instrumentation Engineers}, isbn = {9781510654105 (Print)}, issn = {0277-786X (Print)}, doi = {10.1117/12.2633656}, pages = {1221306-1 -- 1221306-6}, year = {2022}, abstract = {Within the framework of a developed blended learning concept, a lot of experience has already been gained with a mixture of theoretical lectures and hands-on activities, combined with the advantages of modern digital media. Here, visualizations using videos, animations and augmented reality have proven to be effective tools to convey learning content in a sustainable way. In the next step, ideas and concepts were developed to implement hands-on laboratory experiments in a virtual environment. The main focus is on the realization of virtual experiments and environments that give the students a deep insight into selected subfields of optics and photonics.}, language = {en} }