TY - CHAP U1 - Buchbeitrag A1 - Korn, Oliver A1 - Brenner, Florian A1 - Börsig, Julian A1 - Lalli, Fabio A1 - Mattmüller, Maik A1 - Müller, Andrea T1 - Defining Recrutainment: A Model and a Survey on the Gamification of Recruiting and Human Resources T2 - AHFE 2017: Advances in The Human Side of Service Engineering N2 - Recrutainment, is a hybrid word combining recruiting and entertainment. It describes the combination of activities in human resources and gamification. Concepts and methods from game design are now used to assess and select future employees. Beyond this area, recrutainment is also applied for internal processes like professional development or even marketing campaigns. This paper’s contribution has four components: (1) we provide a conceptual background, leading to a more precise definition of recrutainment; (2) we develop a new model for analyzing solutions in recrutainment; (3) we present a corpus of 42 applications and use the new model to assess their strengths and potentials; (4) we provide a bird’s eye view on the state of the art in recrutainment and show the current weighting of gamification and recruiting aspects. KW - Recrutainment KW - Recrutainment KW - Recruiting KW - Human Resources KW - Gamification Y1 - 2017 SN - 2194-5357 SS - 2194-5357 SN - 978-3-319-60485-5 SB - 978-3-319-60485-5 U6 - https://doi.org/10.1007/978-3-319-60486-2_4 DO - https://doi.org/10.1007/978-3-319-60486-2_4 N1 - Best Paper Award AHFE HSSE 2017 VL - 601 SP - 37 EP - 49 PB - Springer CY - Cham ER -