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Acceptance of Digital Sports: A Study Showing the Rising Acceptance of Digital Health Activities Due to the SARS-CoV-19 Pandemic

  • In pandemic times, the possibilities for conventional sports activities are severely limited; many sports facilities are closed or can only be used with restrictions. To counteract this lack of health activities and social exchange, people are increasingly adopting new digital sports solutions—a behavior change that had already started with the trend towards fitness apps and activity trackers.In pandemic times, the possibilities for conventional sports activities are severely limited; many sports facilities are closed or can only be used with restrictions. To counteract this lack of health activities and social exchange, people are increasingly adopting new digital sports solutions—a behavior change that had already started with the trend towards fitness apps and activity trackers. Existing research suggests that digital solutions increase the motivation to move and stay active. This work further investigates the potentials of digital sports incorporating the dimensions gender and preference for team sports versus individual sports. The study focuses on potential users, who were mostly younger professionals and academics. The results show that the SARS-CoV-19 pandemic had a significant negative impact on sports activity, particularly on persons preferring team sports. To compensate, most participants use more digital sports than before, and there is a positive correlation between the time spent physically active during the pandemic and the increase in motivation through digital sports. Nevertheless, there is still considerable skepticism regarding the potential of digital sports solutions to increase the motivation to do sports, increase performance, or raise a sense of team spirit when done in groups.show moreshow less

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Metadaten
Document Type:Article (reviewed)
Zitierlink: https://opus.hs-offenburg.de/5327
Bibliografische Angaben
Title (English):Acceptance of Digital Sports: A Study Showing the Rising Acceptance of Digital Health Activities Due to the SARS-CoV-19 Pandemic
Author:Jacqueline RuthORCiD, Steffen WillwacherStaff MemberORCiDGND, Oliver KornStaff MemberORCiDGND
Date of Publication (online):2022/01/05
Place of publication:Basel
Publisher:MDPI
Page Number:16
First Page:1
Last Page:16
Article Number:596
Parent Title (English):International Journal of Environmental Research and Public Health (IJERPH)
Volume:19
Issue:1
ISSN:1660-4601
DOI:https://doi.org/10.3390/ijerph19010596
URN:https://urn:nbn:de:bsz:ofb1-opus4-53273
Language:English
Inhaltliche Informationen
Institutes:Forschung / ACI - Affective and Cognitive Institute
Fakultät Maschinenbau und Verfahrenstechnik (M+V)
Fakultät Medien (M) (ab 22.04.2021)
DDC classes:000 Allgemeines, Informatik, Informationswissenschaft
600 Technik, Medizin, angewandte Wissenschaften
Tag:COVID-19; augmented reality; digital sports; fitness app; gamification; human-computer interaction; mixed reality; pandemic; wearable
Formale Angaben
Relevance:Wiss. Zeitschriftenartikel reviewed: Listung in Master Journal List
Open Access: Open Access 
Licence (German):License LogoCreative Commons - CC BY - Namensnennung 4.0 International