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Keep Your Distance: A Playful Haptic Navigation Wearable for Individuals with Deafblindness

  • Deafblindness, a form of dual sensory impairment, signifcantly impacts communication, access to information and mobility. Inde- pendent navigation and wayfnding are main challenges faced by individuals living with combined hearing and visual impairments. We developed a haptic wearable that provides sensory substitution and navigational cues for users with deafblindness by conveying vibrotactileDeafblindness, a form of dual sensory impairment, signifcantly impacts communication, access to information and mobility. Inde- pendent navigation and wayfnding are main challenges faced by individuals living with combined hearing and visual impairments. We developed a haptic wearable that provides sensory substitution and navigational cues for users with deafblindness by conveying vibrotactile signals onto the body. Vibrotactile signals on the waist area convey directional and proximity information collected via a fisheye camera attached to the garment, while semantic informa- tion is provided with a tapping system on the shoulders. A playful scenario called “Keep Your Distance” was designed to test the navigation system: individuals with deafblindness were “secret agents” that needed to follow a “suspect”, but they should keep an opti- mal distance of 1.5 meters from the other person to win the game. Preliminary fndings suggest that individuals with deafblindness enjoyed the experience and were generally able to follow the directional cues.show moreshow less

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Metadaten
Document Type:Conference Proceeding
Conference Type:Konferenzartikel
Zitierlink: https://opus.hs-offenburg.de/4364
Bibliografische Angaben
Title (English):Keep Your Distance: A Playful Haptic Navigation Wearable for Individuals with Deafblindness
Conference:ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, Virtual Event, Greece, October 26-28, 2020
Author:James GayStaff Member, Moritz UmfahrerStaff MemberORCiD, Arthur TheilStaff MemberORCiD, Lea BuchweitzStaff MemberGND, Eva Lindell, Li Guo, Nils-Krister Persson, Oliver KornStaff MemberORCiDGND
Year of Publication:2020
Creating Corporation:Association for Computing Machinery
Place of publication:New York
Publisher:ACM Press
First Page:1
Last Page:4
Article Number:93
Parent Title (English):ASSETS '20: Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility
Editor:Tiago Guerreiro, Hugo Nicolau, Karyn Moffatt
ISBN:978-1-4503-7103-2
DOI:https://doi.org/10.1145/3373625.3418048
Language:English
Inhaltliche Informationen
Institutes:Forschung / ACI - Affective and Cognitive Institute
Fakultät Medien und Informationswesen (M+I) (bis 21.04.2021)
Institutes:Bibliografie
Tag:Assistive Technology; Deafblindness; Gamification; Haptics; Human Computer Interaction
Formale Angaben
Open Access: Closed Access 
Licence (German):License LogoUrheberrechtlich geschützt