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Possible applications of the LEAP Motion controller for more interactive simulated experiments in Augmented or Virtual Reality

  • Practical exercises are a crucial part of many curricula. Even simple exercises can improve the understanding of the underlying subject. Most experimental setups require special hardware. To carry out e. g. a lens experiments the students need access to an optical bench, various lenses, light sources, apertures and a screen. In our previous publication we demonstrated the use of augmented realityPractical exercises are a crucial part of many curricula. Even simple exercises can improve the understanding of the underlying subject. Most experimental setups require special hardware. To carry out e. g. a lens experiments the students need access to an optical bench, various lenses, light sources, apertures and a screen. In our previous publication we demonstrated the use of augmented reality visualization techniques in order to let the students prepare with a simulated experimental setup. Within the context of our intended blended learning concept we want to utilize augmented or virtual reality techniques for stationary laboratory exercises. Unlike applications running on mobile devices, stationary setups can be extended more easily with additional interfaces and thus allow for more complex interactions and simulations in virtual reality (VR) and augmented reality (AR). The most significant difference is the possibility to allow interactions beyond touching a screen. The LEAP Motion controller is a small inexpensive device that allows for the tracking of the user’s hands and fingers in three dimensions. It is conceivable to allow the user to interact with the simulation’s virtual elements by the user’s very hand position, movement and gesture. In this paper we evaluate possible applications of the LEAP Motion controller for simulated experiments in augmented and virtual reality. We pay particular attention to the devices strengths and weaknesses and want to point out useful and less useful application scenarios. © (2016) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.show moreshow less

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Metadaten
Author:Peter WozniakGND, Oliver VauderwangeGND, Avikarsha Mandal, Nicolas Javahiraly, Dan CurticapeanGND
Creating Corporation:SPIE
Place of publication:San Diego
Year of Publication:2016
Language:English
Tag:Leap Motion Controller; Simulation; Virtuelle Realität
Parent Title (English):Proceedings SPIE Optics Education Outreach
Document Type:Conference Proceeding
Institutes:Hochschule Offenburg / Bibliografie
Release Date:2017/09/07
Licence (German):License LogoEs gilt das UrhG
URL:http://proceedings.spiedigitallibrary.org/proceeding.aspx?articleid=2564439
DOI:https://doi.org/10.1117/12.2237673