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This paper describes the Sweaty II humanoid adult size robot trying to qualify for the RoboCup 2018 adult size humanoid competition. Sweaty came 2nd in RoboCup 2017 adult size league. The main characteristics of Sweaty are described in the Team Description Paper 2017. The improvements that have been made or are planned to be implemented for RoboCup 2018 are described in this paper.
Soccer simulation league is one of the founding leagues of RoboCup. In this paper we discuss the past, present and planned future achievements and changes. Also we summarize the connections and inter-league achievements of this league and provide an overview of the community contributions that made this league successful.
The excessive control signaling in Long Term Evolution networks required for dynamic scheduling impedes the deployment of ultra-reliable low latency applications. Semi-persistent scheduling was originally designed for constant bit-rate voice applications, however, very low control overhead makes it a potential latency reduction technique in Long Term Evolution. In this paper, we investigate resource scheduling in narrowband fourth generation Long Term Evolution networks through Network Simulator (NS3) simulations. The current release of NS3 does not include a semi-persistent scheduler for Long Term Evolution module. Therefore, we developed the semi-persistent scheduling feature in NS3 to evaluate and compare the performance in terms of uplink latency. We evaluate dynamic scheduling and semi-persistent scheduling in order to analyze the impact of resource scheduling methods on up-link latency.
Vehicle-to-Everything (V2X) communication promises improvements in road safety and efficiency by enabling low-latency and reliable communication services for vehicles. Besides using Mobile Broadband (MBB), there is a need to develop Ultra Reliable Low Latency Communications (URLLC) applications with cellular networks especially when safety-related driving applications are concerned. Future cellular networks are expected to support novel latencysensitive use cases. Many applications of V2X communication, like collaborative autonomous driving requires very low latency and high reliability in order to support real-time communication between vehicles and other network elements. In this paper, we classify V2X use-cases and their requirements in order to identify cellular network technologies able to support them. The bottleneck problem of the medium access in 4G Long Term Evolution(LTE) networks is random access procedure. It is evaluated through simulations to further detail the future limitations and requirements. Limitations and improvement possibilities for next generation of cellular networks are finally detailed. Moreover, the results presented in this paper provide the limits of different parameter sets with regard to the requirements of V2X-based applications. In doing this, a starting point to migrate to Narrowband IoT (NB-IoT) or 5G - solutions is given.
The next generation cellular networks are expected to improve reliability, energy efficiency, data rate, capacity and latency. Originally, Machine Type Communication (MTC) was designed for low-bandwidth high-latency applications such as, environmental sensing, smart dustbin, etc., but there is additional demand around applications with low latency requirements, like industrial automation, driver-less cars, and so on. Improvements are required in 4G Long Term Evolution (LTE) networks towards the development of next generation cellular networks for providing very low latency and high reliability. To this end, we present an in-depth analysis of parameters that contribute to the latency in 4G networks along with a description of latency reduction techniques. We implement and validate these latency reduction techniques in the open-source network simulator (NS3) for narrowband user equipment category Cat-Ml (LTE-M) to analyze the improvements. The results presented are a step towards enabling narrowband Ultra Reliable Low Latency Communication (URLLC) networks.
Although short range wireless communication explicitly targets local and very regional applications, range continues to be an extremely important issue. The range directly depends on the so called link budget, which can be increased by the choice of modulation and coding schemes. Especially, the recent transceiver generation comes with extensive and flexible support for Software Defined Radio (SDR). The SX127x family from Semtech Corp. is a member of this device class and promises significant benefits for range, robust performance, and battery lifetime compared to competing technologies. This contribution gives a short overview into the technologies to support Long Range (LoRa ™), describes the outdoor setup at the Laboratory Embedded Systems and Communication Electronics of Offenburg University of Applied Sciences, shows detailed measurement results and discusses the strengths and weaknesses of this technology.
NEXCODE is a project promoted by the European Space Agency aimed at research design development and demonstration of a receiver chain for telecomm and links in space missions including the presence of new short low-density parity-check codes for error correction. These codes have excellent performance from the error rate viewpoint but also put new challenges as regards synchronization issues and implementation. In this paper after a short review of the results obtained through numerical simulations we present an overview of the breadboard designed for practical testing and the test-plan proposed for the verification of the breadboard and the validation of the new codes and novel synchronization techniques under relevant operation conditions.
Im ASIC Design Center der Hochschule Offenburg wird ein Design Kit für die UMC 0.18μm Faraday Technologie aufbereitet. Dabei werden alle benötigten Dateien, welche für einen zunächst rein digitalen Chipentwurf unter Verwendung der Synopsys, Cadence und Mentor Tools benötigt werden, für den UMC 0.18μm Prozess zusammengestellt.