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In the course of the last few years, our students are becoming increasingly unhappy. Sometimes they stop attending lectures and even seem not to know how to behave correctly. It feels like they are getting on strike. Consequently, drop-out rates are sky-rocketing. The lecturers/professors are not happy either, adopting an “I-don’t-care” attitude.
An interdisciplinary, international team set in to find out: (1) What are the students unhappy about? Why is it becoming so difficult for them to cope? (2) What does the “I-don’t-care” attitude of professors actually mean? What do they care or not care about? (3) How far do the views of the parties correlate? Could some kind of mutual understanding be achieved?
The findings indicate that, at least at our universities, there is rather a long way to go from “Engineering versus Pedagogy” to “Engineering Pedagogy”.
One of the challenges in humanoid robotics is motion control. Interacting with humans requires impedance control algorithms, as well as tackling the problem of the closed kinematic chains which occur when both feet touch the ground. However, pure impedance control for totally autonomous robots is difficult to realize, as this algorithm needs very precise sensors for force and speed of the actuated parts, as well as very high sampling rates for the controller input signals. Both requirements lead to a complex and heavy weight design, which makes up for heavy machines unusable in RoboCup Soccer competitions.
A lightweight motor controller was developed that can be used for admittance and impedance control as well as for model predictive control algorithms to further improve the gait of the robot.
A novel approach of a testbed for embedded networking nodes has been conceptualized and implemented. It is based on the use of virtual nodes in a PC environment, where each node executes the original embedded code. Different nodes are running in parallel and are connected via so-called virtual interfaces. The presented approach is very efficient and allows a simple description of test cases without the need of a network simulator. Furthermore, it speeds up the process of developing new features.
In medical applications wireless technologies are not widely spread. Today they are mainly used in non latency-critical applications where reliability can be guaranteed through retransmission protocols and error correction mechanisms. By using retransmission protocols within the disturbed shared wireless channel latency will increase. Therefore retransmission protocols are not sufficient for removing latency-critical wired connections within operating rooms such as foot switches. Todays research aims to improve reliability through the physical characteristics of the wireless channel by using diversity methods and more robust modulation. In this paper an Architecture for building up a reliable network is presented. The Architecture offers the possibility for devices with different reliability, latency and energy consumption requirements to participate. Furthermore reliability, latency and energy consumption are scalable for every single participant.
With increasing flexible AC transmission system (FACTS) devices in operation, like the most versatile unified power flow controller (UPFC), the AC/DC transmission flexibility and power system stability have been suffering unprecedented challenge. This paper introduces the user-defined modeling (UDM) method into the UPFC dynamic modeling process, to deal with the challenging requirements of power system operation. This has also been verified using a leading-edge stability analysis software named DSATools TM in the IEEE-39 bus benchmark system. The characteristics of steady-state and dynamic responses are compared and analyzed under different conditions. Furthermore, simulation results prove the feasibility and effectiveness of the proposed UPFC in terms of both the independent regulation of power flow and the improvement of transient stability.
Process engineering focuses on the design, operation, control and optimization of chemical, physical and biological processes and has applications in many industries. Process Intensification is the key development approach in the modern process engineering. The proposed Advanced Innovation Design Approach (AIDA) combines the holistic innovation process with the systematic analytical and problem solving tools of the theory of inventive problem solving TRIZ. The present paper conceptualizes the AIDA application in the field of process engineering and especially in combination with the Process Intensification. It defines the AIDA innovation algorithm for process engineering and describes process mapping, problem ranking, and concept design techniques. The approach has been validated in several industrial case studies. The presented research work is a part of the European project “Intensified by Design® platform for the intensification of processes involving solids handling”.
The present-day methods of numerical simulation offer a great variety of options for optimizing metal forming processes. Although it is possible to simulate complex forming processes, the results are typically available only as 2D projections on screens. Some forming processes have reached a level of complexity beyond the level of spatial sense, which makes it necessary to use physical 3D representations to develop a deeper understanding of the material flow, microstructural processes, process and design limits, or to design the required tooling. Physical 3D models can be produced in a short amount of time using 3D printing, and indexed with a wide range of colors. In this paper, the additive manufacturing of 3D color models based on simulation results are explored by means of examples from metal forming. Different 3D-printing processes are compared on the basis of quality as well as technical and economic criteria. Other examples from the fields joining by upset-bulging of tubes and microstructure simulation are also analyzed. This paper discusses the possibilities offered by the rapid progress and wide availability of 3D printers for the design and optimization of complex metal forming processes.
In safety critical applications wireless technologies are not widely spread. This is mainly due to reliability and latency requirements. In this paper a new wireless architecture is presented which will allow for customizing the latency and reliability for every single participant within the network. The architecture allows for building up a network of inhomogeneous participants with different reliability and latency requirements. The used TDMA scheme with TDD as duplex method is acting gentle on resources. Therefore participants with different processing and energy resources are able to participate.
Das normalhörende auditorische System ist in der Lage, interaurale Zeit- bzw. Phasendifferenzen zur verbesserten Signaldetektion im Störgeräusch zu nutzen. Dieses Phänomen wird häufig als binaurale Entmaskierung bezeichnet und ist sowohl bei einfachen Signalen wie Sinustönen, als auch bei Sprachsignalen im Störgeräusch wirksam. Vorangegangene Studien haben gezeigt, dass binaurale Entmaskierung eingeschränkt auch bei bilateralen CI-Trägern beobachtbar ist (Zirn et al., 2016).
Aktuelle Ergebnisse zeigen, dass die binaurale Entmaskierung sensitiv gegenüber der bilateralen CI-Anpassung ist. So lässt sich der Effekt durch tonotopen Abgleich und Herausstellen eines apikalen Feinstrukturkanals modulieren. Steigerungen der binauralen Entmaskierung um bis zu 1,5 dB sind auf diese Weise gegenüber der konventionellen CI-Anpassung möglich. Allerdings variiert der Einfluss der CI-Anpassung interindividuell erheblich.
Biological in situ methanation: Gassing concept and feeding strategy for enhanced performance
(2017)
The expansion of fluctuating renewable electricity production from wind and solar energy requires huge storage capacities. Power-to-gas (PtG) can contribute to tackle that issue via a two-step process, the electrolytic production of hydrogen and a subsequent methanation step (with additional CO2). The resulting fully grid compatible methane, also known as synthetic natural gas (SNG), can be both stored and transported in the vast existing natural gas infrastructure.
To overcome current major drawbacks of PtG, the relatively low efficiency and the high costs, we developed an improved method for the methanation step. In our approach we use a further development of the biological in situ methanation of hydrogen in biogas plants. Because this strategy uses directly internal residual CO2 from the biogas process in the biogas plant, you neither need additional external CO2 nor special reactors. Thus, PtG is combined with the production of an upgraded highly methane rich raw biogas.
However, the low solubility of hydrogen in aqueous solutions and the exploitation of the maximum biological production rates are still an engineering challenge for high performance biological in situ methanation.
In our experiments a setup with membrane gassing turned out to be most promising to ensure a sufficient gas liquid mass transfer of the hydrogen. The monitoring of hydrogenotrophic and aceticlastic archaea showed some adaption of these microbial subgroups to the hydrogen feed.
In order to achieve high methane concentrations of more than 90 % in the raw biogas a CO2-controlled hydrogen feed flow rate is suggested. For methane concentrations lower than 90 % simple current controlled hydrogen supply can be applied.
Computing Aggregates on Autonomous, Self-organizing Multi-Agent System: Application "Smart Grid"
(2017)
Decentralized data aggregation plays an important role in estimating the state of the smart grid, allowing the determination of meaningful system-wide measures (such as the current power generation, consumption, etc.) to balance the power in the grid environment. Data aggregation is often practicable if the aggregation is performed effectively. However, many existing approaches are lacking in terms of fault-tolerance. We present an approach to construct a robust self-organizing overlay by exploiting the heterogeneous characteristics of the nodes and interlinking the most reliable nodes to form an stable unstructured overlay. The network structure can recover from random state perturbations in finite time and tolerates substantial message loss. Our approach is inspired from biological and sociological self-organizing mechanisms.
We present the design outline of a context-aware interactive system for smart learning in the STEM curriculum (science, technology, engineering, and mathematics). It is based on a gameful design approach and enables "playful coached learning" (PCL): a learning process enriched by gamification but also close to the learner's activities and emotional setting. After a brief introduction on related work, we describe the technological setup, the integration of projected visual feedback and the use of object and motion recognition to interpret the learner's actions. We explain how this combination enables rapid feedback and why this is particularly important for correct habit formation in practical skills training. In a second step, we discuss gamification methods and analyze which are best suited for the PCL system. Finally, emotion recognition, a major element of the final PCL design not yet implemented, is briefly outlined.
Designing Authentic Emotions for Non-Human Characters. A Study Evaluating Virtual Affective Behavior
(2017)
While human emotions have been researched for decades, designing authentic emotional behavior for non-human characters has received less attention. However, virtual behavior not only affects game design, but also allows creating authentic avatars or robotic companions. After a discussion of methods to model and recognize emotions, we present three characters with a decreasing level of human features and describe how established design techniques can be adapted for such characters. In a study, 220 participants assess these characters' emotional behavior, focusing on the emotion "anger". We want to determine how reliable users can recognize emotional behavior, if characters increasingly do not look and behave like humans. A secondary aim is determining if gender has an impact on the competence in emotion recognition. The findings indicate that there is an area of insecure attribution of virtual affective behavior not distant but close to human behavior. We also found that at least for anger, men and women assess emotional behavior equally well.
For the RoboCup Soccer AdultSize League the humanoid robot Sweaty uses a single fully convolutional neural network to detect and localize the ball, opponents and other features on the field of play. This neural network can be trained from scratch in a few hours and is able to perform in real-time within the constraints of computational resources available on the robot. The time it takes to precess an image is approximately 11 ms. Balls and goal posts are recalled in 99 % of all cases (94.5 % for all objects) accompanied by a false detection rate of 1.2 % (5.2 % for all). The object detection and localization helped Sweaty to become finalist for the RoboCup 2017 in Nagoya.
Architecture models are an essential component of the development process and enable a physical representation of virtual designs. In addition to the conventional methods of model production using the machining of models made of wood, metal, plastic or glass, a number of additive manufacturing processes are now available. These new processes enable the additive manufacturing of architectural models directly from CAAD or BIM data. However, the boundary conditions applicable to the ability to manufacture models with additive manufacturing processes must also be considered. Such conditions include the minimum wall thickness, which depends on the applied additive manufacturing process and the materials used. Moreover, the need for the removal of support structures after the additive manufacturing process must also be considered. In general, a change in the scale of these models is only possible at very high effort. In order to allow these restrictions to be adequately incorporated into the CAAD model, this contribution develops a parametrized CAAD model that allows such boundary conditions to be modified and adapted while complying with the scale. Usability of this new method is illustrated and explained in detail in a case study. In addition, this article addresses the additive manufacturing processes including subsequent post-processing.
The Thread protocol is a recent development based on 6LoWPAN (IPv6 over IEEE 802.15.4), but with extensions regarding a more media independent approach, which – additionally – also promises true interoperability. To evaluate and analyse the operation of a Thread network a given open source 6LoWPAN stack for embedded devices (emb::6) has been extended in order to comply with the Thread specification. The implementation covers Mesh Link Establishment (MLE) and network layer functionality as well as 6LoWPAN mesh under routing mechanism based on MAC short addresses. The development has been verified on a virtualization platform and allows dynamical establishment of network topologies based on Thread's partitioning algorithm.