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Most E-Learning projects tend to separate learning activities from everyday work. This paper presents an approach where closer integration between learning and work is achieved by integrating multimedia services into manufacturing processes. The goal of E-Learning services integration in manufacturing is, through the development of new multimedia solutions, to accelerate and enhance the ability of manufacturing industry to capitalise on the emergence of a powerful global information infrastructure. In this paper we suggest to combine the areas of media streaming services and manufacturing processes, by providing electronic learning offerings as collections of media streaming services. The key components of our approach are 1) an xml based streaming service specification language, 2) automated configuration of distributed E-Learning streaming applications, 3) web services for searching, registration, and creation of E-Learning streaming services.
Mobile learning (m-learning) can be considered as a new paradigm of e-learning. The developed solution enables the presentation of animations and 3D virtual reality (VR) on mobile devices and is well suited for mobile learning. Difficult relations in physics as well as intricate experiments in optics can be visualised on mobile devices without need for a personal computer. By outsourcing the computational power to a server, the coverage is worldwide.
The developed solution enables the presentation of animations and 3D virtual reality (VR) on mobile devices and is well suited for mobile learning, thus creating new possibilities in the area of e-learning worldwide. Difficult relations in physics as well as intricate experiments in optics can be visualised on mobile devices without need for a personal computer.
The idea of this game is to use a flashcard system to create a short story in a foreign language. The story is developed by a group of participants by exchanging sentences via a flashcard system. This way the participants can learn from each other by knowledge sharing without fear of making mistakes because the group members are anonymous. Moreover they do not need a constant support from a teacher.
Informatik-Veranstaltungen in der Fakultät Medien und Informationswesen (abgekürzt MI) vermitteln meist komplexe Inhalte, die anschließend in begleitenden Laborveranstaltungen praktisch und an konkreten Beispielen vertieft werden. Allerdings benötigen die Studierenden für ein lehrreiches Labor und die selbstständige Erarbeitung korrekter Lösungen einige Grundkenntnisse, die aus der jeweiligen Theorieveranstaltung mitgebracht werden müssen. Um den Studierenden weiterhin die Möglichkeit zu geben, den Stoff der Lehrveranstaltungen raum- und zeitunabhängig nachzuarbeiten und auch didaktisch aufbereitete Übungen virtuelldurchzuführen, haben wir zu den Veranstaltungen Software Engineering, Computernetze und Datenbanken webbasierte E-Learning-Materialien konzipiert und erstellt (http://mi-learning.mi.fh-offenburg. de). Diese Materialien erlauben den Lernenden, selbstbestimmt, im eigenen Lernrhythmus und über unterschiedliche Medien einen Zugang zu der Thematik zu finden. Derartige hybride Lernarrangements (Blended Learning) kombinieren die Vorteile unterschiedlicher didaktischer Methoden und der Medien.