Refine
Year of publication
- 2004 (34) (remove)
Document Type
- Conference Proceeding (9)
- Part of a Book (7)
- Book (6)
- Article (unreviewed) (5)
- Contribution to a Periodical (4)
- Article (reviewed) (3)
Conference Type
- Konferenzartikel (9)
Has Fulltext
- no (34) (remove)
Is part of the Bibliography
- yes (34)
Keywords
- Ausgleich (1)
- Blended Learning (1)
- Computer networks (1)
- Computer simulation (1)
- Diode-array detector (1)
- Dynamically Generated Content (1)
- Elektronik (1)
- Enterprise resource planning (1)
- Fluorescence measurements (1)
- Flupirtine (1)
Institute
Open Access
- Closed Access (14)
- Closed (5)
- Open Access (2)
- Bronze (1)
Unternehmensorganisation
(2004)
Dieses Buch wendet sich an Leser, die in Unternehmen und anderen Institutionen als Angehörige der Organisationsabteilung oder als Fachvorgesetzte organisatorische Probleme in der Verwaltung und im Vertrieb lösen. Es wendet sich auch an Studierende, die sich auf diese Aufgabe vorbereiten. Daher wird im ersten Teil des Buches der Ablauf eines Organisationsprojektes behandelt. Alle Phasen eines Projektes, nämlich Initiierung, Planung, Aufnahme des Istzustandes, Istkritik, Entwicklung einer Sollkonzeption, Implementierung der neuen Lösung und Kontrolle des Reorganisationserfolges, werden anschaulich erörtert. Dabei werden nicht nur organisatorisch-technische Aspekte, sondern auch personelle Organisationswiderstände behandelt, an denen oft Organisationsprojekte scheitern. Hierzu werden Partizipationsansätze und Maßnahmen der Akzeptanzförderung gezeigt. Im zweiten Teil des Buches werden die aufbauorganisatorischen Formen Funktionalorganisation, Matrixorganisation (Produktmanagement) und Divisionalorganisation sowie die Konzernorganisation mit ihren situationsabhängigen Vorzügen und Problemen vorgestellt. Dieser Teil soll beim Leser das Verständnis interner Zusammenhänge fördern und zur Minderung von Konflikten und zur Gestaltung effizienter Kooperationsformen betragen.
The need of suitable system of records in gaining ground as companies seek to maximize performance by harnessing the knowledge of their businesses, is discussed. Focused systems of record deliver a clear and consistent view even as they address a range of functions. Enterprise resource planning (ERP), as the financial system of record, embodies that view of manufacturing, inventory management, accounting and order processing. Customer relationship management (CRM), as a system of record, taps not only into the marketing and sales and service, but also into product development.
In contrast to their traditional, non-interactive counterparts, interactive dynamic visualisations allow users to adapt their form and content to their individual cognitive skills and needs. Provided that the interactive features allow for intuitive use without increasing cognitive load, interactive videos should therefore lead to more efficient forms of learning. This notion was tested in an experimental study, where participants learned to tie four nautical knots of different complexity by watching either non-interactive or interactive videos. The results show that in the interactive condition, participants used the interactive features like stopping, replaying, reversing or changing speed to adapt the pace of the video demonstration. This led to an uneven distribution of their attention and cognitive resources across the videos, which was more pronounced for the difficult knots. Consequently users of non-interactive video presentations, needed substantially more time than users of the interactive videos to acquire the necessary skills for tying the knots.
The central purpose of this paper is to present a novel framework supporting the specification and the implementation of media streaming services using XML and Java Media Framework (JMF). It provides an integrated service development environment comprising of a streaming service model, a service specification language and several implementation and retrieval tools. Our approach is based on a clear separation of a streaming service specification, and its implementation by a distributed JMF application and can be used for different streaming paradigms, e.g. push and pull services.