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Bluetooth personal area networks (PANs) share the 2.4 GHz ISM spectrum with the IEEE 802.11b wireless local area networks (WLANs). With the popularity of wireless devices, this ISM spectrum is becoming more and more crowded. As a result of this interference between WLANs and PANs, the performance of each network is decreased. Current research has not significantly covered the degrading impact of an 802.11b interferer on Bluetooth voice transmission. Within this project, simulations were carried out to precisely study the impact of an 802.11b interferer on the performance of Bluetooth voice transmission at different ratio levels of Bluetooth power to WLAN power at the receiver side. Furthermore, the impact of SNR on the Bluetooth voice performance and the benefit of using the SCORT packet type was analysed as well. Based on the results presented, network performance can be evaluated at the desired activity level.
In thin-layer chromatography, fiber-bundle arrays have been introduced for spectral absorption measurements in the UV-region. Using all-silica fiber bundles, the exciting light will be detected after re-emission on the plate with a fiberoptic spectrometer. In addition, fluorescence light can be detected which will be masked by the re-emitted light. Therefore, it is helpful to separate the absorption and fluorescence on the TLC-plate. A modified three-array assembly has been developed: using one array for detection, the two others are used for excitation with broadband band deuterium-light and with UV-LEDs adjusted to the substances under test. As an example, the quantification of glucosamine in nutritional supplements or spinach leaf extract will be described. Using simply heating of the amino-plate for derivation, the reaction product of Glucosamine can be detected sensitively either by light absorption or by fluorescence, using the new fiber-optic assembly. In addition, the properties of the new 3-row fiber-optic array and the commercially available UV-LEDs will be shown, in the interesting wavelength region for excitation of fluorescence, from 260 nm to 360 nm. The squint angle having an influence on coupling efficiency and spatial resolution will be measured with the inverse farfield method. Some properties of UV-LEDs for analytical applications will be described and discussed, too.
Most E-Learning projects tend to separate learning activities from everyday work. This paper presents an approach where closer integration between learning and work is achieved by integrating multimedia services into manufacturing processes. The goal of E-Learning services integration in manufacturing is, through the development of new multimedia solutions, to accelerate and enhance the ability of manufacturing industry to capitalise on the emergence of a powerful global information infrastructure. In this paper we suggest to combine the areas of media streaming services and manufacturing processes, by providing electronic learning offerings as collections of media streaming services. The key components of our approach are 1) an xml based streaming service specification language, 2) automated configuration of distributed E-Learning streaming applications, 3) web services for searching, registration, and creation of E-Learning streaming services.
Integrating voice / video communication into business processes can accelerate resolution time, reduce mistakes, and establish a full audit-trail of the interactions. Some VoIP service providers offer website based or plugin based solutions, which are, however, difficult to integrate with other applications. A promising approach to overcome these disadvantages is the development of appropriate Web Services to allow applications interacting with a VoIP system. We propose a generic framework for VoIP applications consisting of an XML-based service specification language and a set of reusable Web Service components. Service providers using the proposed service-oriented architecture can offer to their customers a protocol-neutral Web Service interface, thus enabling the deployment of a general and integrated VoIP solution.
This paper presents a streaming-based E-Learning environment where closer integration between learning and work is achieved by integrating multimedia services into manufacturing processes. It contains a comprehensive and detailed explanation of the proposed E-Learning streaming framework, especially the adaption of streaming services to mobile environments. We first analyze several scenarios where E-Learning streaming services can be integrated into manufacturing processes. To allow systematic and tailor-made integration, we develop a model and a specification language for E-Learning streaming services and apply the model using practical scenarios from real manufacturing processes. Adaption of multimedia streaming services to mobile devices is discussed based on Synchronized Multimedia Integration Language (SMIL). Last, we comment on the benefits of using E-Learning streaming services as part of manufacturing processes and analyze the acceptance of the developed system. The key components of our E-Learning environment are 1) an xml based streaming service specification language, 2) adaption of multimedia E-Learning services to mobile environments, and 3) Web Services for searching, registration, and creation of E-Learning streaming services.
In this paper we suggest to combine the areas of media streaming services, mobile devices, and manufacturing processes to support monitoring, controlling and supervising production processes in order to achieve high levels of efficiency and environmentally friendly production. It contains a comprehensive and detailed explanation of the proposed E-Learning streaming framework, especially the adaption of streaming services to mobile environments. The key components of our approach are 1) an XML-based streaming service specification language, 2) adaption of multimedia E-Learning services to mobile environments, and 3) a media delivery platform for searching, registration, and creation of streaming services for mobile devices.
The need of suitable system of records in gaining ground as companies seek to maximize performance by harnessing the knowledge of their businesses, is discussed. Focused systems of record deliver a clear and consistent view even as they address a range of functions. Enterprise resource planning (ERP), as the financial system of record, embodies that view of manufacturing, inventory management, accounting and order processing. Customer relationship management (CRM), as a system of record, taps not only into the marketing and sales and service, but also into product development.
The central purpose of this paper is to present a novel framework supporting the specification and the implementation of media streaming services using XML and Java Media Framework (JMF). It provides an integrated service development environment comprising of a streaming service model, a service specification language and several implementation and retrieval tools. Our approach is based on a clear separation of a streaming service specification, and its implementation by a distributed JMF application and can be used for different streaming paradigms, e.g. push and pull services.
This paper presents an approach where closer integration between learning and work is achieved by integrating multimedia services into manufacturing processes. The goal of E-Learning services integration in manufacturing processes is, through the development of new multimedia services, to accelerate and enhance the ability of manufacturing industry to capitalise on the emergence of a powerful global information infrastructure. In this paper we suggest to combine the areas of media streaming services and manufacturing processes, by providing electronic learning offerings as collections of media streaming services. The key components of our approach are 1) an xml based streaming service specification language, 2) automated configuration of distributed E-Learning streaming applications, 3) Web Services for searching, registration, and creation of E-Learning streaming services.
We propose a new streaming media service development environment comprising of a streaming media service model, a XML based service specification language and several implementation and configuration management tools. In our project, the described approach is used for integration of streaming based eLearning services in manufacturing processes of a subcontractor to the automotive industry. The key components of our approach are 1) an xml based streaming service specification language, 2) a set of web services for searching, registration, and creation of streaming services, 3) caching and replication policies based on timing information derived from the service specifications.
The goal of eLearning services integration in manufacturing is, through the development of new multimedia solutions, to accelerate and enhance the ability of the manufacturing industry to capitalise on the emergence of a powerful global information infrastructure. The key components of our approach are: (1) an XML based streaming service specification language; (2) automatic configuration of distributed eLearning streaming service implementations; (3) a set of Web services for searching, registration, and creation of streaming services; (4) caching and replication policies based on timing information derived from the service specifications. We also introduce a new concept for cache management during runtime, e.g., content is distributed to cache servers located at the edge of a network close to the client.
The central purpose of this paper is to present a novel framework supporting the specification, the implementation and retrieval of media streaming services. It provides an integrated service development environment comprising of a streaming service model, a service specification language and several implementation and retrieval tools. Our approach is based on a clear separation of a streaming service specification, and its implementation by a distributed application and can be used for different streaming paradigms, e.g. push and pull services.
This paper treats the Brillouin backscattering in a single mode optical fiber and its implications on the Brillouin Ring Laser Gyroscope (BRLG). The BRLG consists of a fiber ring cavity in which stimulated Brillouin scattering is induced and provides two resonant counterpropagating backscattered waves. If this cavity is rotating around its axis, the backscattered waves get different resonant frequencies because of the Sagnac effect. The frequency difference is proportional to the rotation rate (Omega) by inducing a frequency offset between the counterpropagating waves. Some reported Brillouin spectra exhibit several peaks, which means that one pump wave provides at least two backscattered waves with distinguishable frequencies. In order to understand this multi-backscattering and to take advantage of it for the BRLG, we present results of a simulation of the Brillouin backscattering in a single mode optical fiber.
We aim to debate and eventually be able to carefully judge how realistic the following statement of a young computer scientist is: “I would like to become an ethical correctly acting offensive cybersecurity expert”. The objective of this article is not to judge what is good and what is wrong behavior nor to present an overall solution to ethical dilemmas. Instead, the goal is to become aware of the various personal moral dilemmas a security expert may face during his work life. For this, a total of 14 cybersecurity students from HS Offenburg were asked to evaluate several case studies according to different ethical frameworks. The results and particularities are discussed, considering different ethical frameworks. We emphasize, that different ethical frameworks can lead to different preferred actions and that the moral understanding of the frameworks may differ even from student to student.
The prototype of an optical gyro encoder (OGE) has been successfully tested on the NTT telescope in September '93. The OGE consists of a ring laser gyro and a fiber optic gyro with their input axis parallel. The gyro outptu signals are compensated for earth rotation and misalignment and are subsequently integrated to get the angles. An adaptive digital control loop locks the fiber optic gyro to the laser gyro data. Thus the combined output has the precision of the laser gyro and the low noise of the fiber optic gyro. Specifically, the bias stability is better than 2 X 10-3 deg/h, the scale factor accuracy better than 1 ppm, the random walk coefficient better than 5 X 10-4 deg/(root)h and the resolution better than 3 X 10-4 arcsec. The OGE has been mounted in the altitude and in the azimuthy axis of the telescope. The data were compared with the telescope disk encoder data. The test data show that the pointing accuracy is about 1 arcsec and the tracking accuracy 0.1 arcsec over a time of 30 seconds. This accuracy is sufficient for the very large telescope, for instance.
An investigation is underway regarding the usefulness of altazimuth-mounting telescopes' incorporation of laser gyros for pointing and fiber gyros with extremely small random-walk coefficient for telescope inertial stabilization during tracking. A star tracker is expected to help stabilize long-term gyro bias. Gyro and telescope specifications have been derived by means of computer simulations and systems analyses.
Artificial intelligence (AI), and in particular machine learning algorithms, are of increasing importance in many application areas but interpretability and understandability as well as responsibility, accountability, and fairness of the algorithms' results, all crucial for increasing the humans' trust into the systems, are still largely missing. Big industrial players, including Google, Microsoft, and Apple, have become aware of this gap and recently published their own guidelines for the use of AI in order to promote fairness, trust, interpretability, and other goals. Interactive visualization is one of the technologies that may help to increase trust in AI systems. During the seminar, we discussed the requirements for trustworthy AI systems as well as the technological possibilities provided by interactive visualizations to increase human trust in AI.
Digitalisierung ist heute allgegenwärtig. Wo im Privaten bereitwillig neue digitale Tools, Apps und Funktionen genutzt werden, tun sich Unternehmen in der Umsetzung von Digitalisierungsprojekten oft schwer. Dieser Beitrag beleuchtet die Motive für Digitalisierungsvorhaben, ihre Hürden sowie die Auswirkung auf die Arbeitsbelastung von Mitarbeitenden und versucht in der Verknüpfung mit den Grundprinzipien des Kontinuierlichen Verbesserungsprozesses, Handlungsempfehlungen für eine erfolgreiche Umsetzung dieser abzuleiten.