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Subspace clustering aims to find all clusters in all subspaces of a high-dimensional data space. We present a massively data-parallel approach that can be run on graphics processing units. It extends a previous density-based method that scales well with the number of dimensions. Its main computational bottleneck consists of (sequentially) generating a large number of minimal cluster candidates in each dimension and using hash collisions in order to find matches of such candidates across multiple dimensions. Our approach parallelizes this process by removing previous interdependencies between consecutive steps in the sequential generation process and by applying a very efficient parallel hashing scheme optimized for GPUs. This massive parallelization gives up to 70x speedup for
the bottleneck computation when it is replaced by our approach and run on current GPU hardware. We note that depending on data size and choice of parameters, the parallelized part of the algorithm can take different percentages of the overall runtime of the clustering process, and thus, the overall clustering speedup may vary significantly between different cases. However, even
in our ”worst-case” test, a small dataset where the computation makes up only a small fraction of the overall clustering time, our parallel approach still yields a speedup of more than 3x for the complete run of the clustering process. Our method could also be combined with parallelization of other parts of the clustering algorithm, with an even higher potential gain in processing speed.
Social Haptic Communication (SHC) is one of the many tactile modes of communication used by persons with deafblindness to access information about their surroundings. SHC usually involves an interpreter executing finger and hand signs on the back of a person with multi-sensory disabilities. Learning SHC, however, can become challenging and time-consuming, particularly to those who experience deafblindness later in life. In this work, we present PatRec: a mobile game for learning SHC concepts. PatRec is a multiple-choice quiz game connected to a chair interface that contains a 3x3 array of vibration motors emulating different SHC signs. Players collect scores and badges whenever they guess the right SHC vibration pattern, leading to continuous engagement and a better position on a leaderboard. The game is also meant for family members to learn SHC. We report the technical implementation of PatRec and the findings from a user evaluation.
Loneliness, an emotional distress caused by the lack of meaningful social connections, has been increasingly affecting university students who need to deal with everyday situations in a new setting, especially those who have come from abroad. Currently there is little work on digital solutions to reduce loneliness. Therefore, this work describes the general design considerations for mobile apps in this context and outlines a potential solution. The mobile app Noneliness is used to this end: it aims to reduce loneliness by creating social opportunities through a quest-based gamified system in a secure and collaborative network of local users. The results of initial evaluations with the target audience are described. The results informed a user interface redesign as well as a review of the features and the gamification principles adopted.
Das hier vorgestellte System verbindet das neue Konzept der Peer-to-Peer-Navigation mit dem Einsatz von Augmented Reality zur Unterstützung von bettseitig durchgeführten externen Ventrikeldrainagen. Das sehr kompakte und genaue Gesamtsystem beinhaltet einen Patiententracker mit integrierter Kamera, eine Augmented-Reality-Brille mit Kamera und eine Punktionsnadel bzw. einen Pointer mit zwei Trackern, mit dessen Hilfe die Anatomie des Patienten aufgenommen wird. Die exakte Position und Richtung der Punktionsnadel wird unter Zuhilfenahme der aufgenommenen Landmarken berechnet und über die Augmented-Reality-Brille für den Chirurgen sichtbar auf dem Patienten dargestellt. Die Methode zur Kalibrierung der statischen Transformationen zwischen Patiententracker und daran befestigter Kamera beziehungsweise zwischen den Trackern der Punktionsnadel sind für die Genauigkeit sehr wichtig und werden hier vorgestellt. Das Gesamtsystem konnte in vitro erfolgreich getestet werden und bestätigt den Nutzen eines Peer-to-Peer-Navigationssystems.
Wireless sensor networks have found their way into a wide range of applications, among which environmental monitoring systems have attracted increasing interests of researchers. Main challenges for these applications are scalability of the network size and energy efficiency of the spatially distributed nodes. Nodes are mostly battery-powered and spend most of their energy budget on the radio transceiver module. In normal operation modes most energy is spent waiting for incoming frames. A so-called Wake-On-Radio (WOR) technology helps to optimize trade-offs between energy consumption, communication range, complexity of the implementation and response time. We already proposed a new protocol called SmartMAC that makes use of such WOR technology. Furthermore, it gives the possibility to balance the energy consumption between sender and receiver nodes depending on the use case. Based on several calculations and simulations, it was predicted that the SmartMAC protocol was significantly more efficient than other schemes being proposed in recent publications, while preserving a certain backward compatibility with standard IEEE802.15.4 transceivers. To verify this prediction, we implemented the SmartMAC protocol for a given hardware platform. This paper compares the realtime performance of the SmartMAC protocol against simulation results, and proves the measured values are very close to the estimated values. Thus we believe that the proposed MAC algorithms outperforms all other Wake-on-Radio MACs.
Physically Unclonable Functions (PUFs) are hardware-based security primitives, which allow for inherent device fingerprinting. Therefore, intrinsic variation of imperfect manufactured systems is exploited to generate device-specific, unique identifiers. With printed electronics (PE) joining the internet of things (IoT), hardware-based security for novel PE-based systems is of increasing importance. Furthermore, PE offers the possibility for split-manufacturing, which mitigates the risk of PUF response readout by third parties, before commissioning. In this paper, we investigate a printed PUF core as intrinsic variation source for the generation of unique identifiers from a crossbar architecture. The printed crossbar PUF is verified by simulation of a 8×8-cells crossbar, which can be utilized to generate 32-bit wide identifiers. Further focus is on limiting factors regarding printed devices, such as increased parasitics, due to novel materials and required control logic specifications. The simulation results highlight, that the printed crossbar PUF is capable to generate close-to-ideal unique identifiers at the investigated feature size. As proof of concept a 2×2-cells printed crossbar PUF core is fabricated and electrically characterized.
Printed electronics (PE) offers flexible, extremely low-cost, and on-demand hardware due to its additive manufacturing process, enabling emerging ultra-low-cost applications, including machine learning applications. However, large feature sizes in PE limit the complexity of a machine learning classifier (e.g., a neural network (NN)) in PE. Stochastic computing Neural Networks (SC-NNs) can reduce area in silicon technologies, but still require complex designs due to unique implementation tradeoffs in PE. In this paper, we propose a printed mixed-signal system, which substitutes complex and power-hungry conventional stochastic computing (SC) components by printed analog designs. The printed mixed-signal SC consumes only 35% of power consumption and requires only 25% of area compared to a conventional 4-bit NN implementation. We also show that the proposed mixed-signal SC-NN provides good accuracy for popular neural network classification problems. We consider this work as an important step towards the realization of printed SC-NN hardware for near-sensor-processing.
Activities for rehabilitation and prevention are often lengthy and associated with pain and frustration. Their playful enrichment (hereafter: gamification) can counteract this, resulting in so-called “exergames”. However, in contrast to games designed solely for entertainment, the increased motivation and immersion in gamified training can lead to a reduced perception of pain and thus to health deterioration. Therefore, it is necessary to monitor activities continuously. However, only an AI-based system able to generate autonomous interventions could vacate the therapists’ costly time and allow better training at home. An automated adjustment of the movement training’s difficulty as well as individualized goal setting and control are essential to achieve such autonomy. This article’s contribution is two-fold: (1) We portray the potentials of gamification in the health area. (2) We present a framework for smart rehabilitation and prevention training allowing autonomous, dynamic, and gamified interactions.
The present work ties in with the problem of bicycle road assessment that is currently done using expensive special measuring vehicles. Our alternative approach for road condition assessment is to mount a sensor device on a bicycle which sends accelerometer and gyroscope data via WiFi to a classification server. There, a prediction model determines road type and condition based on the sensor data. For the classification task, we compare different machine learning methods with each other, whereby validation accuracies of 99% can be achieved with deep residual networks such as InceptionTime. The main contribution of this work with respect to comparable work is that we achieve excellent accuracies on a realistic dataset classifying road conditions into nine distinct classes that are highly relevant for practice.
Sustainable chemical processes should be designed to combine the technological advantages and progress with lower safety risks and minimization of environmental impact such as, for example, reduction of raw materials, energy and water consumption, and avoidance of hazardous waste and pollution with toxic chemical agents. A number of novel eco-friendly chemical technologies have been developed in the recent decades with the help of the eco-innovations approaches and methods such as Life Cycle Analysis, Green Process Engineering, Process Intensification, Process Design for Sustainability, and others. An emerging approach to the sustainable process design in process engineering builds on the innovative solutions inspired from nature. However, the implementation of the eco-friendly technologies often faces secondary ecological problems. The study postulates that the eco-inventive principles identified in natural systems allow to avoid secondary eco-problems and proposes to apply these principles for sustainable design in chemical process engineering. The research work critically examines how this approach differs from the biomimetics, as it is commonly used for copying natural systems. The application of nature-inspired eco-design principles is illustrated with an example of a sustainable technology for extraction of nickel from pyrophyllite.
The proposed method includes identification and documentation of the elementary TRIZ inventive principles from the TRIZ body of knowledge, extension and enhancement of inventive principles by patents and technologies analysis, avoiding overlapping and redundant principles, classification and adaptation of principles to at least following categories such as working medium, target object, useful action, harmful effect, environment, information, field, substance, time, and space, assignment of the elementary inventive principles to the at least following underlying engineering domains such as universal, design, mechanical, acoustic, thermal, chemical, electromagnetic, intermolecular, biological, and data processing. The method includes classification of abstraction level of the elementary principles, definition of the statistical ranking of principles for different problem types, and specific engineering or non-technical domains, definition of strategies for selection of principles sets with high solution potential for predefined problems, automated semantic transformation of the elementary inventive principles into solution ideas, evaluation of automatically generated ideas and transformation of ideas to innovation or inventive concepts.
The paper describes the implementation of practical laboratory settings in a virtual environment. With the entry of VR glasses into the mass market, there is a chance to establish educational and training applications for displaying some teaching materials and practical works. Therefore our project focuses on the realization of virtual experiments and environments, which gives users a deep insight into selected subfields of Optics and Photonics. Our goal is not to substitute the hand on experiments rather to extend them. By means of VR glasses, the user is offered the possibility to view the experiment from several angles and to make changes through interactive control functions. During the VR application, additional context-related information is displayed. By using object recognition, the specific graphics and texts for the respective object are loaded and supplemented at the appropriate place. Thus, complex facts are supported in an informative way. The prototype is developed using the Unity Engine and can thus be exported to different platforms and end devices. Another major advantage of virtual simulations to the real situation is the high degree of controllability as well as the easy repeatability. With slight modifications, entire experiments can be reused. Our research aims to acquire new knowledge in the field of e-learning in association with VR technology. Here we try to answer a core question of the compatibility of the individual media components.
As engineering graduates and specialists frequently lack the advanced skills and knowledge required to run eco-innovation systematically, the paper proposes a new learning materials and educational tools in the field of eco-innovation and evaluates the learning experience and outcomes. This programme is aimed at strengthening student’s skills and motivation to identify and creatively overcome secondary eco-contradictions in case if additional environmental problems appear as negative side effects of eco-friendly solutions. The paper evaluates the efficiency of the proposed interdisciplinary tool for systematic eco-innovation including creative semi-automatic knowledge-based idea generation and concept development. It analyses the learning experience and identifies the factors that impact the eco-innovation performance of the students.
Increasing power density causes increased self-generation of harmonics and intermodulation. As this leads to violations of the strict linearity requirements, especially for carrier aggregation (CA), the nonlinearity must be considered in the design process of RF devices. This raises the demand of accurate simulation models. Linear and nonlinear P-Matrix/COM models are used during the design due to their fast simulation times and accurate results. However, the finite element method (FEM) is useful to get a deeper insight in the device's nonlinearities, as the total field distributions can be visualized. The FE method requires complete sets of material tensors, which are unknown for most relevant materials in nonlinear micro-acoustics. In this work, we perform nonlinear FEM simulations, which allow the calculation of nonlinear field distributions of a lithium tantalate based layered SAW system up to third order. We aim at achieving good correspondence to measured data and determine the contributions of each material layer to the nonlinear signals. Therefore, we use approximations circumventing the issue of limited higher order tensor data. Experimental data for the third order nonlinearity is shown to validate the presented approach.
Due to its potential in improving the efficiency of energy supply, smart energy metering (SEM) has become an area of interest with the surge in Internet of Things (IoT). SEM entails remote monitoring and control of the sensors and actuators associated with the energy supply system. This provides a flexible platform to conceive and implement new data driven Demand Side Management (DSM) mechanisms. The IoT enablement allows the data to be gathered and analyzed at requisite granularity. In addition to efficient use of energy resources and provisioning of power, developing countries face an additional challenge of temporal mismatch in generation capacity and load factors. This leads to widespread deployment of inefficient and expensive Uninterruptible Power Supply (UPS) solutions for limited power provisioning during resulting blackouts. Our proposed “Soft-UPS” allows dynamic matching of load and generation through a combination of managed curtailment. This eliminates inefficiencies in the energy and power value chain and allows a data-driven approach to solving a widespread problem in developing countries, simultaneously reducing both upfront and running costs of conventional UPS and storage. A scalable and modular platform is proposed and implemented in this paper. The architecture employs “WiMODino” using LoRaWAN with a “Lite Gateway” and SQLite repository for data storage. Role based access to the system through an android application has also been demonstrated for monitoring and control.
Cryptographic protection of messages requires frequent updates of the symmetric cipher key used for encryption and decryption, respectively. Protocols of legacy IT security, like TLS, SSH, or MACsec implement rekeying under the assumption that, first, application data exchange is allowed to stall occasionally and, second, dedicated control messages to orchestrate the process can be exchanged. In real-time automation applications, the first is generally prohibitive, while the second may induce problematic traffic patterns on the network. We present a novel seamless rekeying approach, which can be embedded into cyclic application data exchanges. Although, being agnostic to the underlying real-time communication system, we developed a demonstrator emulating the widespread industrial Ethernet system PROFINET IO and successfully use this rekeying mechanism.
To demonstrate how deep learning can be applied to industrial applications with limited training data, deep learning methodologies are used in three different applications. In this paper, we perform unsupervised deep learning utilizing variational autoencoders and demonstrate that federated learning is a communication efficient concept for machine learning that protects data privacy. As an example, variational autoencoders are utilized to cluster and visualize data from a microelectromechanical systems foundry. Federated learning is used in a predictive maintenance scenario using the C-MAPSS dataset.
This paper presents an extended version of a previously published Bayesian algorithm for the automatic correction of the positions of the equipment on the map with simultaneous mobile object trajectory localization (SLAM) in underground mine environment represented by undirected graph. The proposed extended SLAM algorithm requires much less preliminary data on possible equipment positions and uses an additional resample move algorithm to significantly improve the overall performance.
Towards a Formal Verification of Seamless Cryptographic Rekeying in Real-Time Communication Systems
(2022)
This paper makes two contributions to the verification of communication protocols by transition systems. Firstly, the paper presents a modeling of a cyclic communication protocol using a synchronized network of transition systems. This protocol enables seamless cryptographic rekeying embedded into cyclic messages. Secondly, we test the protocol using the model checking verification technique.
It seems to be a widespread impression that the use of strong cryptography inevitably imposes a prohibitive burden on industrial communication systems, at least inasmuch as real-time requirements in cyclic fieldbus communications are concerned. AES-GCM is a leading cryptographic algorithm for authenticated encryption, which protects data against disclosure and manipulations. We study the use of both hardware and software-based implementations of AES-GCM. By simulations as well as measurements on an FPGA-based prototype setup we gain and substantiate an important insight: for devices with a 100 Mbps full-duplex link, a single low-footprint AES-GCM hardware engine can deterministically cope with the worst-case computational load, i.e., even if the device maintains a maximum number of cyclic communication relations with individual cryptographic keys. Our results show that hardware support for AES-GCM in industrial fieldbus components may actually be very lightweight.
For the past few years Low Power Wide Area Networks (LPWAN) have emerged as key technologies for the connectivity of many applications in the Internet of Things (IoT) combining low-data rates with strict cost and energy restrictions. Especially LoRa/LoRaWAN enjoys a high visibility on today’s markets, because of its good performance and its open community. Originally LoRa was designed for operation within the Sub-GHz ISM bands for Industrial, Scientific and Medical applications. However, at the end of 2018, a LoRa-based solution in the 2.4GHz ISM-band was presented promising higher bandwidths and higher data rates. Furthermore, it overcomes the limited duty-cycle prescribed by the regulations in the ISM-bands and therefore also opens doors to many novel application fields. Also, due to higher bandwidths and shorter transmission times, the use of alternative MAC layer protocols becomes very interesting, i.e. for TDMA based-approaches. Within this paper, we propose a system architecture with 2.4GHz LoRa components combining two aspects. On the one hand, we present a design and an implementation of a 2.4GHz based LoRaWAN solution that can be seamlessly integrated into existing LoRaWAN back-hauls. On the other hand, we describe deterministic setup using a Time Slotted Channel Hopping (TSCH) approach as defined in the IEEE802.15.4-2015 standard for industrial applications. Finally, measurements show the performance of the system.
Autonomous driving is disrupting the automotive industry as we know it today. For this, fail-operational behavior is essential in the sense, plan, and act stages of the automation chain in order to handle safety-critical situations on its own, which currently is not reached with state-of-the-art approaches.The European ECSEL research project PRYSTINE realizes Fail-operational Urban Surround perceptION (FUSION) based on robust Radar and LiDAR sensor fusion and control functions in order to enable safe automated driving in urban and rural environments. This paper showcases some of the key exploitable results (e.g., novel Radar sensors, innovative embedded control and E/E architectures, pioneering sensor fusion approaches, AI-controlled vehicle demonstrators) achieved until its final year 3.
We describe a prototype for power line communi- cation for grid monitoring. The PLC receiver is used to gain information about the PLC channel and the current state of the power grid. The PLC receiver uses the communication signal to obtain an accurate estimate of the current channel and provides information which can be used as a basis for further processing with the aim to detect partial discharges and other anomalies in the grid. This monitoring of the power grid takes advantage of existing PLC infrastructure and uses the data signals, which are transmitted anyway to obtain a real-time measurement of the channel transfer function and the received noise signal. Since this signal is sampled at a high sampling rate compared to simpler measurement sensors, it contains valuable information about possible degradations in the grid which need to be addressed. While channel measurements are based on a received PLC signal, information about partial discharges or other sources of interference can be gathered by a PLC receiver in the absence of a transmit signal. A prototype based on Software Defined Radio has been developed, which implements the simultaneous communication and sensing for a power grid.
The following describes a new method for estimating the parameters of an interior permanent magnet synchronous machine (IPMSM). For the estimation of the parameters the current slopes caused by the switching of the inverter are used to determine the unknowns of the system equations of the electrical machine. The angle and current dependence of the machine parameters are linearized within a PWM cycle. By considering the different switching states of the inverter, several system equations can be derived and a solution can be found within one PWM cycle. The use of test signals and filter-based approaches is avoided. The derived algorithm is explained and validated with measurements on a test bench.
This paper describes a thorough analysis of using PPO to learn kick behaviors with simulated NAO robots in the simspark environment. The analysis includes an investigation of the influence of PPO hyperparameters, network size, training setups and performance in real games. We believe to improve the state of the art mainly in four points: first, the kicks are learned with a toed version of the NAO robot, second, we improve the reliability with respect to kickable area and avoidance of falls, third, the kick can be parameterized with desired distance and direction as input to the deep network and fourth, the approach allows to integrate the learned behavior seamlessly into soccer games. The result is a significant improvement of the general level of play.
This study aims to investigate the individual response concerning BRFs for AT when the mid-sole hardness underneath the rearfoot was systematically altered. We first identified FGs based on the footwear condition that minimised the risk for AT across BRFs. We then tested the FGs for differences in anthropometrics, footwear comfort, and running characteristics.
This paper describes a taxonomy which allows to assess and compare different implementations of master data objects. A systematic breakdown of core entities provides a framework to tell apart four subdividing categories of master data objects: independent and dependent objects, relational objects, and reference objects that serve to attribute information. This supports the preparation of data migrations from one system to another.
Zeitliche Anpassung führt zu verbesserter Schalllokalisation bei bimodal versorgten CI-/HG-Trägern
(2021)
Bei bimodal versorgten Cochlea-Implantaten (CI) / Hörgerät (HG)-Trägern entsteht durch die unterschiedliche Signalverarbeitung der Geräte eine konstante interaurale Zeitverzögerung in der Größenordnung von mehreren Millisekunden. Für MED-EL CI-Systeme in Kombination mit verschiedenen HG-Typen haben wir den jeweiligen Device-Delay-Mismatch quantifiziert. In der aktuellen Studie untersuchen wir den Einfluss der Device-Delay-Mismatch bei simulierten und tatsächlichen bimodalen Hörern auf die Genauigkeit der Schalllokalisation.
Um den Device-Delay-Mismatch bei bimodal versorgten Patienten zu verringern, haben wir die CI-Stimulation um die gemessene HG-Signallaufzeit und zwei weitere Werte verzögert. Nach einer Angewöhnungsphase war der effektive Winkelfehler bei Verzögerung um die HG-Signallaufzeit hochsignifikant reduziert im Vergleich zu der Testkondition ohne CI-Verzögerung (mittlere Verbesserung: 11 % ; p < .01, Wilcoxon Signed Rank Test). Aber auch mit den beiden weiteren Verzögerungswerten wurden Verbesserungen erreicht. Anhand der Ergebnisse lässt sich der optimale patientenspezifische Verzögerungswert näher eingrenzen.
In bimodal cochlear implant (CI) / hearing aid (HA) users a constant interaural time delay in the order of several milliseconds occurs due to differences in signal processing of the devices. For MED-EL CI systems in combination with different HA types, we have quantified the respective device delay mismatch (Zirn et al. 2015). In the current study, we investigate the effect of the device delay mismatch in simulated and actual bimodal listeners on sound localization accuracy.
To deal with the device delay mismatch in actual bimodal listeners we delayed the CI stimulation according to the measured HA processing delay and two other values. With all delay values highly significant improvements of the rms error in the localization task were observed compared to the test without the delay. The results help to narrow down the optimal patient-specific delay value.
Facial image manipulation is a generation task where the output face is shifted towards an intended target direction in terms of facial attribute and styles. Recent works have achieved great success in various editing techniques such as style transfer and attribute translation. However, current approaches are either focusing on pure style transfer, or on the translation of predefined sets of attributes with restricted interactivity. To address this issue, we propose FacialGAN, a novel framework enabling simultaneous rich style transfers and interactive facial attributes manipulation. While preserving the identity of a source image, we transfer the diverse styles of a target image to the source image. We then incorporate the geometry information of a segmentation mask to provide a fine-grained manipulation of facial attributes. Finally, a multi-objective learning strategy is introduced to optimize the loss of each specific tasks. Experiments on the CelebA-HQ dataset, with CelebAMask-HQ as semantic mask labels, show our model’s capacity in producing visually compelling results in style transfer, attribute manipulation, diversity and face verification. For reproducibility, we provide an interactive open-source tool to perform facial manipulations, and the Pytorch implementation of the model.
Object Detection and Mapping with Unmanned Aerial Vehicles Using Convolutional Neural Networks
(2021)
Significant progress has been made in the field of deep learning through intensive research over the last decade. So-called convolutional neural networks are an essential component of this research. In this type of neural network, the mathematical convolution operator is used to extract characteristics or anomalies. The purpose of this work is to investigate the extent to which it is possible in certain initial settings to input aerial recordings and flight data of Unmanned Aerial Vehicles (UAVs) in the architecture of a neural network and to detect and map an object. Using the calculated contours or dimensions of the so-called bounding boxes, the position of the objects can be determined relative to the current UAV location.
The applicability of characteristics of local magnetic fields for more precise determination of localization of subjects and/or objects in indoor environments, such as railway stations, airports, exhibition halls, showrooms, or shopping centers, is considered. An investigation has been carried out to find out whether and how low-cost magnetic field sensors and mobile robot platforms can be used to create maps that improve the accuracy and robustness of later navigation with smartphones or other devices.
The aim of this work is the application and evaluation of a method to visually detect markers at a distance of up to five meters and determine their real-world position. Combinations of cameras and lenses with different parameters were studied to determine the optimal configuration. Based on this configuration, camera images were taken after proper calibration. These images are then transformed into a bird's eye view using a homography matrix. The homography matrix is calculated with four-point pairs as well as with coordinate transformations. The obtained images show the ground plane un distorted, making it possible to convert a pixel position into a real-world position with a conversion factor. The proposed approach helps to effectively create data sets for training neural networks for navigation purposes.
For some years now, additive manufacturing (AM) has offered an alternative to conventional manufacturing processes. The strengths of AM are primarily the rapid implementation of ideas into a usable product and the ability to produce geometrically complex shapes. It has also significantly advanced the lightweight design of products made of plastic. So far, the strength of printed components made of polymers is previously very limited.
Recently, new AM processes have become available that allow the embedding of short and also long fibers in polymer matrix. Thus, the manufacturing of components that provide a significant increase in strength becomes possible. In this way, both complex geometries and sophisticated applications can be implemented. This paper therefore investigates how this new technology can be implemented in product development, focusing on sports equipment. An extensive literature research shows that lightweight design plays a decisive role in sports equipment. In addition, the advantages of AM in terms of individualized products and low quantities can be fully exploited.
An example of this approach is the steering system for a seat sled used by paraplegic athletes in the Olympic discipline of Nordic paraskiing. A particular challenge here is the placement and alignment of the long carbon fibers within the polymer matrix and the verification of the strength by means of Finite-Element-Analysis (FEA). In addition, findings from bionics are used to optimize the lightweight design of the steering system. Using this example, it can be shown that the weight of the steering system can be drastically reduced compared to conventional manufacturing. At the same time, a number of parts can be saved through function integration and thus the manufacturing and assembly effort can be reduced significantly.
Today, Additive Manufacturing (AM) is an important part of teaching for the education of future engineers. Therefore, a variety of approaches have been developed in recent years on how to bring the design for additive manufacturing (DfAM) into university teaching. In a detailed literature review, the advantages and disadvantages of the previous approaches are considered and analysed. Based on this, an extended approach is presented in which students analyse and optimize a given product with respect to additive manufacturing. In doing so, the students have to solve challenging tasks in optimization in product development with the help of methodical approaches and practically implement their developed solutions with state-of-the-art additive processes. To work on this task, the students have two different 3D printers at their disposal, which work with different processes and materials. Thus, the students learn to adapt the design to different manufacturing processes and to consider the restrictions of different materials. The assessment of the results from this course is done through feedback and a written survey.
Systematische Erfassung von Einflussfaktoren für das Additive Tooling von Spritzgusswerkzeugen
(2021)
Additive tooling is a quick and cost-effective way of producing injection molded products and high fidelity prototypes using the injection molding process. As part of product development, additive tooling is integrated into a complex process. A lack of design and application knowledge represents a barrier in its use. The present work shows how a Design-Structure-Matrix (DSM) can be used to systematically record and analyze influencing factors and their interrelationships. A systematic literature search is carried out to identify the factors and relationships.
As a reaction to the increasing market dynamics and complex requirements, today’s products need to be developed quickly and customized to the customer’s individual needs. In the past, CAD systems are mainly used to visualize the model that the product designer creates. Generative Design shifts the task of the CAD program by actively participating in the shaping process. This results in more design options and the complexity of the shapes and geometries increases significantly. This potential can be optimally exploited through the combination of Generative Design with Additive Manufacturing (AM). Artificial intelligence and the input of target parameters generate geometries, for example, by creating material for stressed areas, which in turn develops biomorphic shapes and thus significantly reduces the consumption of resources. This contribution aims at the evaluation of existing applications in CAD systems for generative design. Special attention is paid to the requirements in design education and easy access for students. For this purpose, three representative CAD systems are selected and analyzed with the help of a comprehensive example of mass reduction. The aim is to perform an individual result analysis in order to assess the application based on various criteria. By using different materials, the influence of the material for the generation is investigated by comparing the material distribution. By comparing the generated models, differences of the CAD systems can be identified and possible fields of application can be presented. By specifying the manufacturing parameters for the generation of the models, the feasibility of AM can be guaranteed without having to modify the results. The physical implementation of the example by means of Fused Deposition Modeling demonstrates this in an exemplary way and examines the interface of the Generative Design and AM. The results of this contribution will enable an evaluation of the different CAD systems for Generative Design according to technical, visual and economic aspects.
This paper presents the development of an energy harvesting solution for a driven tool holder. The tool holder environment was analysed, a test stand built and the designed electromagnetic rotation harvester was evaluated. The reported harvester is based on low cost off-the-shelf components and 3D printed parts. The utilisation of SMD coils allows easy adaptation to changing parameters of the integration area. Energy harvesting in tool holders enables predictive maintenance or condition monitoring in the industrial production. These capabilities are mandatory nowadays in regards of IIoT. A reliable energy source is key for continuous monitoring. Changing batteries becomes obsolete. The results provide useful insight for future harvesters.
Engineering, construction and operation of complex machines involves a wide range of complicated, simultaneous tasks, which potentially could be automated. In this work, we focus on perception tasks in such systems, investigating deep learning approaches for multi-task transfer learning with limited training data. We show an approach that takes advantage of a technical systems’ focus on selected objects and their properties. We create focused representations and simultaneously solve joint objectives in a system through multi-task learning with convolutional autoencoders. The focused representations are used as a starting point for the data-saving solution of the additional tasks. The efficiency of this approach is demonstrated using images and tasks of an autonomous circular crane with a grapple.
An Empirical Investigation of Model-to-Model Distribution Shifts in Trained Convolutional Filters
(2021)
We present first empirical results from our ongoing investigation of distribution shifts in image data used for various computer vision tasks. Instead of analyzing the original training and test data, we propose to study shifts in the learned weights of trained models. In this work, we focus on the properties of the distributions of dominantly used 3x3 convolution filter kernels. We collected and publicly provide a data set with over half a billion filters from hundreds of trained CNNs, using a wide range of data sets, architectures, and vision tasks. Our analysis shows interesting distribution shifts (or the lack thereof) between trained filters along different axes of meta-parameters, like data type, task, architecture, or layer depth. We argue, that the observed properties are a valuable source for further investigation into a better understanding of the impact of shifts in the input data to the generalization abilities of CNN models and novel methods for more robust transfer-learning in this domain.
A fundamental and still largely unsolved question in the context of Generative Adversarial Networks is whether they are truly able to capture the real data distribution and, consequently, to sample from it. In particular, the multidimensional nature of image distributions leads to a complex evaluation of the diversity of GAN distributions. Existing approaches provide only a partial understanding of this issue, leaving the question unanswered. In this work, we introduce a loop-training scheme for the systematic investigation of observable shifts between the distributions of real training data and GAN generated data. Additionally, we introduce several bounded measures for distribution shifts, which are both easy to compute and to interpret. Overall, the combination of these methods allows an explorative investigation of innate limitations of current GAN algorithms. Our experiments on different data-sets and multiple state-of-the-art GAN architectures show large shifts between input and output distributions, showing that existing theoretical guarantees towards the convergence of output distributions appear not to be holding in practice.
Correlation Clustering, also called the minimum cost Multicut problem, is the process of grouping data by pairwise similarities. It has proven to be effective on clustering problems, where the number of classes is unknown. However, not only is the Multicut problem NP-hard, an undirected graph G with n vertices representing single images has at most edges, thus making it challenging to implement correlation clustering for large datasets. In this work, we propose Multi-Stage Multicuts (MSM) as a scalable approach for image clustering. Specifically, we solve minimum cost Multicut problems across multiple distributed compute units. Our approach not only allows to solve problem instances which are too large to fit into the shared memory of a single compute node, but it also achieves significant speedups while preserving the clustering accuracy at the same time. We evaluate our proposed method on the CIFAR10 …
Aerosol particles play an important role in the climate system by absorbing and scattering radiation and influencing cloud properties. They are also one of the biggest sources of uncertainty for climate modeling. Many climate models do not include aerosols in sufficient detail. In order to achieve higher accuracy, aerosol microphysical properties and processes have to be accounted for. This is done in the ECHAM-HAM global climate aerosol model using the M7 microphysics model, but increased computational costs make it very expensive to run at higher resolutions or for a longer time. We aim to use machine learning to approximate the microphysics model at sufficient accuracy and reduce the computational cost by being fast at inference time. The original M7 model is used to generate data of input-output pairs to train a neural network on it. By using a special logarithmic transform we are able to learn the variables tendencies achieving an average score of . On a GPU we achieve a speed-up of 120 compared to the original model.
Recently, adversarial attacks on image classification networks by the AutoAttack (Croce and Hein, 2020b) framework have drawn a lot of attention. While AutoAttack has shown a very high attack success rate, most defense approaches are focusing on network hardening and robustness enhancements, like adversarial training. This way, the currently best-reported method can withstand about 66% of adversarial examples on CIFAR10. In this paper, we investigate the spatial and frequency domain properties of AutoAttack and propose an alternative defense. Instead of hardening a network, we detect adversarial attacks during inference, rejecting manipulated inputs. Based on a rather simple and fast analysis in the frequency domain, we introduce two different detection algorithms. First, a black box detector that only operates on the input images and achieves a detection accuracy of 100% on the AutoAttack CIFAR10 benchmark and 99.3% on ImageNet, for epsilon = 8/255 in both cases. Second, a whitebox detector using an analysis of CNN feature maps, leading to a detection rate of also 100% and 98.7% on the same benchmarks.
Transformer models have recently attracted much interest from computer vision researchers and have since been successfully employed for several problems traditionally addressed with convolutional neural networks. At the same time, image synthesis using generative adversarial networks (GANs) has drastically improved over the last few years. The recently proposed TransGAN is the first GAN using only transformer-based architectures and achieves competitive results when compared to convolutional GANs. However, since transformers are data-hungry architectures, TransGAN requires data augmentation, an auxiliary super-resolution task during training, and a masking prior to guide the self-attention mechanism. In this paper, we study the combination of a transformer-based generator and convolutional discriminator and successfully remove the need of the aforementioned required design choices. We evaluate our approach by conducting a benchmark of well-known CNN discriminators, ablate the size of the transformer-based generator, and show that combining both architectural elements into a hybrid model leads to better results. Furthermore, we investigate the frequency spectrum properties of generated images and observe that our model retains the benefits of an attention based generator.