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This study focuses on the autonomous navigation and mapping of indoor environments using a drone equipped only with a monocular camera and height measurement sensors. A visual SLAM algorithm was employed to generate a preliminary map of the environment and to determine the drone's position within the map. A deep neural network was utilized to generate a depth image from the monocular camera's input, which was subsequently transformed into a point cloud to be projected into the map. By aligning the depth point cloud with the map, 3D occupancy grid maps were constructed by using ray tracing techniques to get a precise depiction of obstacles and the surroundings. Due to the absence of IMU data from the low-cost drone for the SLAM algorithm, the created maps are inherently unscaled. However, preliminary tests with relative navigation in unscaled maps have revealed potential accuracy issues, which can only be overcome by incorporating additional information from the given sensors for scale estimation.
Modern industrial production is heavily dependent on efficient workflow processes and automation. The steady flow of raw materials as well as the separation of vital parts and semi-finished products are at the core of these automated procedures. Commonly used systems for this work are bowl feeders, which separate the parts and material by a combination of mechanical vibration and friction. The production of these tools, especially the design of the ramping spiral, is delicate and time-consuming work, as the shape, slope, and material must be carefully adjusted for the corresponding parts. In this work, we propose an automated approach, making use of optimization procedures from artificial intelligence, to design the spiral ramps of the bowl feeders. Therefore, the whole system and considered parts are physically simulated and the optimized geometry is subsequently exported into a CAD system for the actual building, respectively printing. The employment of evolutionary optimization gives the need to develop a mathematical model for the whole setup and find an efficient representation of integral features.
Design and Implementation of a Camera-Based Tracking System for MAV Using Deep Learning Algorithms
(2023)
In recent years, the advancement of micro-aerial vehicles has been rapid, leading to their widespread utilization across various domains due to their adaptability and efficiency. This research paper focuses on the development of a camera-based tracking system specifically designed for low-cost drones. The primary objective of this study is to build up a system capable of detecting objects and locating them on a map in real time. Detection and positioning are achieved solely through the utilization of the drone’s camera and sensors. To accomplish this goal, several deep learning algorithms are assessed and adopted because of their suitability with the system. Object detection is based upon a single-shot detector architecture chosen for maximum computation speed, and the tracking is based upon the combination of deep neural-network-based features combined with an efficient sorting strategy. Subsequently, the developed system is evaluated using diverse metrics to determine its performance for detection and tracking. To further validate the approach, the system is employed in the real world to show its possible deployment. For this, two distinct scenarios were chosen to adjust the algorithms and system setup: a search and rescue scenario with user interaction and precise geolocalization of missing objects, and a livestock control scenario, showing the capability of surveying individual members and keeping track of number and area. The results demonstrate that the system is capable of operating in real time, and the evaluation verifies that the implemented system enables precise and reliable determination of detected object positions. The ablation studies prove that object identification through small variations in phenotypes is feasible with our approach.
Evaluierung von Kalman Filter Konfigurationen zur Roboterlokaliserung mittels Sensordatenfusion
(2023)
In dieser Arbeit werden drei verschiedene Konfigurationen der von Tom Moore, für das Robot Operating System, entwickelte Kalman-Filter vorgestellt. Diese bilden die Grundlage für eine Lokalisierung mittels Sensorfusion in dem verwendeten ROS-Framework. Ziel dieser Arbeit ist der Aufbau und die Verifikation einer Lokalisierung für ein mobiles Robotersystem Husky A200 der Firma Clearpath Robotics. Hierzu wurden die Möglichkeiten des bestehenden Systems untersucht und mehrere Versionen von Lokalisierungsfiltern konfiguriert. Am an Ende, wird eine Verifikation der Ergebnisse in verschiedenen Szenarien gegeneinandergestellt. Hierzu werden die Ergebnisse einer Variante des Extended Kalman-Filters in 2D (EKF2D), eine Variante des Unscented Kalman-Filter in 2D (UKF2D) und eine Variante des Extended Kalman-Filters in 3D (EKF3D) verifiziert und verglichen. Die Untersuchungen ergaben das der EKF2D die besten und robustesten Ergebnisse für eine Lokalisierung erbringt, trotz, im Vergleich zu der UKF2D Variante, 17,3 % höhere Endpositionsabweichung aufweist. Die in diesem Projekt gewählte EKF3D Konfigurationsvariante eignet sich, wegen seinen starken Ungenauigkeiten in der Höhenbestimmung nicht für eine aussagekräftige Positionsbestimmung.
Die Positionierung mobiler Systeme mit hoher Genauigkeit ist eine Voraussetzung für intelligentes autonomes Verhalten, sowohl in der Feldrobotik als auch in industriellen Umgebungen. Dieser Beitrag beschreibt den Aufbau einer Roboterplattform und ihre Verwendung für den Test und die Bewertung von Kalman-Filter-Konfigurationen. Der Aufbau wurde mit einem mobilen Roboter Husky A200 und einem LiDAR-Sensor (Light Detection and Ranging) realisiert. Zur Verifizierung des vorgeschlagenen Aufbaus wurden fünf verschiedene Szenarien ausgearbeitet. Mit denen wurden die Filter auf ihre Leistungsfähigkeit hinsichtlich der Genauigkeit der Positionsbestimmung getestet.
Sweaty has already participated several times in RoboCup soccer competitions (Adult Size). Now the work is focused coordinating the play of two robots. Moreover, we are working on stabilizing the gait by adding additional sensor information. An ongoing work is the optimization of the control strategy by balancing between impedance and position control. By minimizing the jerk, gait and overall gameplay should improve significantly.
The visual-inertial mapping and localization system maplab is analyzed by its implementation and subsequent evaluation. The mapping or localization is based on environmental feature detection. In addition to creating maps, there is also the option of fusion of several maps and thus mapping extensive areas and using them for further analysis of data. In this way, various software tools can be used to optimize the existing data sets.
Two sensor components are needed: an inertial measuring unit (IMU) and a monochrome camera, which are combined by a hardware rig and put into operation for the analysis of the visual-inertial system. System calibration is crucial for precision and system functioning and is based on nonlinear dynamic state estimation. This ensures the best possible estimate of the position of the environmental feature and the map. Maplab is particularly suitable for mapping rooms or small building complexes as the implementation and evaluation of the results in different application scenarios show. Special emphasis is laid on the evaluation of larger scenarios, in which is shown, that the system is struggling to keep up geometric consistencies and thus provide an accurate map.
Positioning mobile systems with high accuracy is a prerequisite for intelligent autonomous behavior, both in industrial environments and in field robotics. This paper describes the setup of a robotic platform and its use for the evaluation of simultaneous localization and mapping (SLAM) algorithms. A configuration using a mobile robot Husky A200, and a LiDAR (light detection and ranging) sensor was used to implement the setup. For verification of the proposed setup, different scan matching methods for odometry determination in indoor and outdoor environments are tested. An assessment of the accuracy of the baseline 3D-SLAM system and the selected evaluation system is presented by comparing different scenarios and test situations. It was shown that the hdl_graph_slam in combination with the LiDAR OS1 and the scan matching algorithms FAST_GICP and FAST_VGICP achieves good mapping results with accuracies up to 2 cm.
Evaluation of Deep Learning-Based Neural Network Methods for Cloud Detection and Segmentation
(2021)
This paper presents a systematic approach for accurate short-time cloud coverage prediction based on a machine learning (ML) approach. Based on a newly built omnidirectional ground-based sky camera system, local training and evaluation data sets were created. These were used to train several state-of-the-art deep neural networks for object detection and segmentation. For this purpose, the camera-generated a full hemispherical image every 30 min over two months in daylight conditions with a fish-eye lens. From this data set, a subset of images was selected for training and evaluation according to various criteria. Deep neural networks, based on the two-stage R-CNN architecture, were trained and compared with a U-net segmentation approach implemented by CloudSegNet. All chosen deep networks were then evaluated and compared according to the local situation.
Object Detection and Mapping with Unmanned Aerial Vehicles Using Convolutional Neural Networks
(2021)
Significant progress has been made in the field of deep learning through intensive research over the last decade. So-called convolutional neural networks are an essential component of this research. In this type of neural network, the mathematical convolution operator is used to extract characteristics or anomalies. The purpose of this work is to investigate the extent to which it is possible in certain initial settings to input aerial recordings and flight data of Unmanned Aerial Vehicles (UAVs) in the architecture of a neural network and to detect and map an object. Using the calculated contours or dimensions of the so-called bounding boxes, the position of the objects can be determined relative to the current UAV location.