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Defining Recrutainment: A Model and a Survey on the Gamification of Recruiting and Human Resources
(2017)
Recrutainment, is a hybrid word combining recruiting and entertainment. It describes the combination of activities in human resources and gamification. Concepts and methods from game design are now used to assess and select future employees. Beyond this area, recrutainment is also applied for internal processes like professional development or even marketing campaigns. This paper’s contribution has four components: (1) we provide a conceptual background, leading to a more precise definition of recrutainment; (2) we develop a new model for analyzing solutions in recrutainment; (3) we present a corpus of 42 applications and use the new model to assess their strengths and potentials; (4) we provide a bird’s eye view on the state of the art in recrutainment and show the current weighting of gamification and recruiting aspects.
Conversion-Killer in Onlineshops - Identifikation von Kundenorientierung anhand von Mimikindikatoren
(2018)
Mimik als Ausdrucksform von Emotionen ist, seitdem es die Menschheit gibt, ein zentrales Verständigungsmittel in der Kommunikation. Da das Gegenüber in der Interaktion heute in vielen Situationen des täglichen Lebens eine Maschine ist, wäre es vorstellbar, dass die Mimik als Emotionsträger und Kommunikationsmittel seine Bedeutung verliert. Dies ist ein Irrtum: In der vorliegenden Untersuchung wird im Rahmen einer umfassenden Studie festgestellt, dass Mimik von der menschlichen Kommunikation schwer trennbar ist und auch in der Interaktion mit Maschinen unvermindert auftritt. Diese Erkenntnis kann Unternehmen helfen, den Mensch-Maschine-Dialog genau zu analysieren, um erfolgsmindernde Kundenirritationen zu eliminieren und die Abläufe optimal auf die Bedürfnisse der Nutzer anpassen zu können.
Bank and trust – two words but one meaning in customers’ minds. When interacting with financial service providers, customers are consistently looking for “trust signals” that comfort their decisions and “distrust signals” which create doubt. Therefore, service providers need a deep understanding of the customers’ requirements and wishes. To identify trust and distrust signals, we combine established user experience research methods with a new testing procedure to gain helpful recommendations for optimizing the online appearance of banks. The contribution is divided into three parts: Firstly, we investigate current approaches in the financial service industry. Secondly, we provide a corpus describing the relationship between the customers’ perception of a bank’s website and trust. Thirdly, an empirical study based on qualitative user experience testing with banking website customers shows the value gained by optimizing the banks’ virtual interface by enhancing “trust signals” and avoiding “distrust signals”.
Entscheidungsfindung: Die Rolle der Kundenemotionen – Was Mimik über Emotion und Entscheidung verrät
(2018)
Die Sortimentskompetenz hat sich in vielen Studien als zentraler Erfolgsfaktor des Einzelhandels allgemein sowie des Mode-Einzelhandels im Besonderen herausgestellt. Der vorliegende Beitrag untersucht auf der Basis einer repräsentativen Online-Befragung bei 1000 Probanden, welche Einzeldimensionen die Sortimentskompetenz ausmachen und wie relevant sie für die Verbraucher sind. Darüber hinaus wird untersucht, welchen Einfluss generalistische Sortimentsstrategien auf die Beurteilung der Sortiments-kompetenz aufweisen.