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This paper is discussing the development of a wireless Indoor Smart Gardening System with the focus on energy autonomous working. The Smart Gardening System, which is presented in this paper consists of a network of energy autonomous wireless sensor nodes which are used for monitoring important plant parameters like air temperature, soil moisture, pressure or humidity and in future to control an actuator for the plant irrigation and to measure further parameter as light and fertilizer level. Solar energy harvesting is used for powering the wireless nodes without the usage of a battery. Comparable Smart Gardening Systems are usually battery-powered. Furthermore, the overall Smart Gardening System consists of a battery powered gateway based on a Raspberry Pi 3 system, which controls the wireless nodes and collects their sensor data. The gateway is able to send the information to an internet server application and via Wi-Fi to mobile devices. Particularly the architecture of the energy autonomous wireless nodes will be considered because fully energy autonomous wireless networks could not be implemented without special concepts for the energy supply and architecture of the wireless nodes.
Message co chairmen
(2017)
Energy and environment continue to be major issues of human mankind. This holds true on the regional, the national, and the global level. And it is one of the problems, where engineers and scientists in conjunction with political will and people's awareness, can find new approaches and solutions to save the natural resources and to make their use more efficient.
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2009. It focuses on two distinctive features of the team: decisions making using extended behavior networks and its software architecture and implementation in Java to open the simulation for the Java community.
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2010. While last year’s TDP focused on decisions making using extended behavior networks and on its software architecture and implementation in this year we describe the tool set that was created for RoboCup 3D. It contians a GUI for agent- and world state visualization, for evaluation of localization algorithms and benchmarks in general, a visual editor for Extended Behavior Networks creation and debugging, a live movement tool to interact with the joints and finally a tool for editing behavior motor files.
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2011. While last year’s TDP focused on the tool set created for 3D simulation in this year we describe the further improvement in this tools as well as some new features we implemented focusing on heterogeneous robot models which seem to be used in RoboCup 2012.
An additional tool was written to simply generate situation-dependent strategies. Furthermore some tools, described last year, are now integrated in one single GUI to easy things up.
This paper describes the magmaOffenburg 3D simulation team trying to qualify for RoboCup 2012. While last year’s TDP focused on the tool set created for 3D simulation and the support for heterogeneous robot models, this year we focus on the different ways how robot behavior can be defined in the magmaOffenburg framework and how those behaviors can be improved by learning.