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In this TDP we describe a new tool created for testing the strategy layer of our soccer playing agents. It is a complete 2D simulator that simulates the games based on the decisions of 22 agents. With this tool, debugging the decision and strategy layer of our agents is much more efficient than before due to various interaction methods and complete control over the simulation.
In the future, the tool could also serve as a measure to run simulations of game series much faster than with the 3D simulator. This way, the impact of different play strategies could be evaluated much faster than before.
Automatic Identification of Travel Locations in Rare Books - Object Oriented Information Management
(2017)
The digital content of the Internet is growing exponentially and mass digitization of printed media opens access to literature, in particular the genre of travel literature from the 18th and 19th century, which consists of diaries or travel books describing routes, observations or inspirations. The identification of described locations in the digital text is a long-standing challenge which requires information technology to supply dynamic links to sources by new forms of interaction and synthesis between humanistic texts and scientific observations.
Using object oriented information technology, a prototype of a software tool is developed which makes it possible to automatically identify geographic locations and travel routes mentioned in rare books. The information objects contain properties such as names and classification codes for populated places, streams, mountains and regions. Together, with the latitudes and longitudes of every single location, it is possible to geo-reference this information in order that all processed and filtered datasets can be displayed by a map application. This method has already been used in the Humboldt Digital Library to present Alexander von Humboldt’s maps and was tested in a case study to prove the correctness and reliability of the automatic identification of locations based on the work of Alexander von Humboldt and Johann Wolfgang von Goethe.
The results reveal numerous errors due to misspellings, change of location names, equality of terms and location names. But on the other hand it becomes very clear that results of the automatic object detection and recognition can be improved by error-free and comprehensive sources. As a result an increase in quality and usability of the service can be expected, accompanied by more options to detect unknown locations in the descriptions of rare books.
Technology and computer applications influence our daily lives and questions arise concerning the role of artificial intelligence and decision-making algorithms. There are warning voices, that computers can, in theory, emulate human intelligence-and exceed it. This paper points out that a replacement of humans by computers is unlikely, because human thinking is characterized by cognitive heuristics and emotions, which cannot simply be implemented in machines operating with algorithms, procedural data processing or artificial neural networks. However, we are going to share our responsibilities with superior computer systems, which are tracking and surveying all of our digital activities, whereas we have no idea of the decision-making processes inside the machines. It is shown that we need a new digital humanism defining rules of computer responsibilities to avoid digital totalism and comprehensive monitoring and controlling of individuals within the planet Earth.
Objective: This paper deals with the design and the optimization of mechatronic devices.
Introduction: Comparing with existing works, the design approach presented in this paper aims to integrate optimization in the design phase of complex mechatronic systems in order to increase the efficiency of this method.
Methods: To solve this problem, a novel mechatronic system design approach has been developed in order to take the multidisciplinary aspect and to consider optimization as a tool that can be used within the embodiment design process to build mechatronic solutions from a set of solution concepts designed with innovative or routine design methods.
Conclusions: This approach has then been applied to the design and optimization of a wind turbine system that can be implemented to autonomously supply a mountain cottage.
The electrical field (E-field) of the biventricular (BV) stimulation is important for the success of cardiac resynchronization therapy (CRT) in patients with cardiac insufficiency and widened QRS complex.
The aim of the study was to model different pacing and ablation electrodes and to integrate them into a heart model for the static and dynamic simulation of BV stimulation and HF ablation in atrial fibrillation (AF).
The modeling and simulation was carried out using the electromagnetic simulation software CST. Five multipolar left ventricular (LV) electrodes, four bipolar right atrial (RA) electrodes, two right ventricular (RV) electrodes and one HF ablation catheter were modelled. A selection were integrated into the heart rhythm model (Schalk, Offenburg) for the electrical field simulation. The simulation of an AV node ablation at CRT was performed with RA, RV and LV electrodes and integrated ablation catheter with an 8 mm gold tip.
The BV stimulation were performed simultaneously at amplitude of 3 V at the LV electrode and 1 V at the RV electrode with a pulse width of 0.5 ms each. The far-field potential at the RA electrode tip was 32.86 mV and 185.97 mV at a distance of 1 mm from the RA electrode tip. AV node ablation was simulated with an applied power of 5 W at 420 kHz at the distal ablation electrode. The temperature at the catheter tip was 103.87 °C after 5 s ablation time and 37.61 °C at a distance of 2 mm inside the myocardium. After 15 s, the temperature was 118.42 °C and 42.13 °C.
Virtual heart and electrode models as well as the simulations of electrical fields and temperature profiles allow the static and dynamic simulation of atrial synchronous BV stimulation and HF ablation at AF and could be used to optimize the CRT and AF ablation.
The ability to detect a target signal masked by noise is improved in normal-hearing listeners when interaural phase differences (IPDs) between the ear signals exist either in the masker or in the signal. To improve binaural hearing in bilaterally implanted cochlear implant (BiCI) users, a coding strategy providing the best possible access to IPDs is highly desirable. Outcomes of a previous study (Zirn, Arndt et al. 2016) revealed that a subset of BiCI users showed improved IPD detection thresholds with the fine structure processing strategy FS4 compared to the constant rate strategy HDCIS using narrowband stimuli. In contrast, little differences between the coding strategies were found for broadband stimuli with regard to binaural speech intelligibility level differences (BILD) as an estimate of binaural unmasking. Compared to normalhearing listeners (7.5 ± 1.2 dB) BILD were small in BiCI users (around 0.5 dB with both coding strategies).
In the present work, we investigated the influence of binaural fitting parameters on BILD. In our cohort of BiCI users many were implanted with electrode arrays differing in length left versus right. Because this length difference typically corresponded to the distance of two electrode contacts the first modification of bilateral fitting was a tonotopic adjustment by deactivation of the most apical electrode contact on the side with the deeper inserted array (tonotopic approach).
The second modification was the isolation of the residual, most apical electrode contacts by deactivation of the basally adjacent electrode contact on each side (tonotopic sparse approach). Applying these modifications, BILD improved by up to 1.5 dB.
eLetter zum Artikel "How hair can reveal a history" von Hanae Armitage & Nala Rogers, veröffentlicht in Science, Vol. 351, Issue 6278, Seite 1134 (doi.org/10.1126/science.351.6278.1134)
eLetter zum Artikel "Hybrid EEG/EOG-based brain/neural hand exoskeleton restores fully independent daily living activities after quadriplegia" von Surjo R. Soekadar et al., veröffentlicht in Science Robotics, Vol. 1, No. 1 (DOI: 10.1126/scirobotics.aag3296)
In this paper we show that a model-free approach to learn behaviors in joint space can be successfully used to utilize toes of a humanoid robot. Keeping the approach model-free makes it applicable to any kind of humanoid robot, or robot in general. Here we focus on the benefit on robots with toes which is otherwise more difficult to exploit. The task has been to learn different kick behaviors on simulated Nao robots with toes in the RoboCup 3D soccer simulator. As a result, the robot learned to step on its toe for a kick that performs 30% better than learning the same kick without toes.