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The paper describes the implementation of practical laboratory settings in a virtual environment. With the entry of VR glasses into the mass market, there is a chance to establish educational and training applications for displaying some teaching materials and practical works. Therefore our project focuses on the realization of virtual experiments and environments, which gives users a deep insight into selected subfields of Optics and Photonics. Our goal is not to substitute the hand on experiments rather to extend them. By means of VR glasses, the user is offered the possibility to view the experiment from several angles and to make changes through interactive control functions. During the VR application, additional context-related information is displayed. By using object recognition, the specific graphics and texts for the respective object are loaded and supplemented at the appropriate place. Thus, complex facts are supported in an informative way. The prototype is developed using the Unity Engine and can thus be exported to different platforms and end devices. Another major advantage of virtual simulations to the real situation is the high degree of controllability as well as the easy repeatability. With slight modifications, entire experiments can be reused. Our research aims to acquire new knowledge in the field of e-learning in association with VR technology. Here we try to answer a core question of the compatibility of the individual media components.
Strings P
(2021)
Strings is an audiovisual performance for an acoustic violin and two generative instruments, one for creating synthetic sounds and one for creating synthetic imagery. The three instruments are related to each other conceptually , technically, and aesthetically by sharing the same physical principle, that of a vibrating string. This submission continues the work the authors have previously published at xCoAx 2020. The current submission briefly summarizes the previous publication and then describes the changes that have been made to Strings. The P in the title emphasizes, that most of these changes have been informed by experiences collected during rehearsals (in German Proben). These changes have helped Strings to progress from a predominantly technical framework to a work that is ready for performance.
In this preliminary report, we present a simple but very effective technique to stabilize the training of CNN based GANs. Motivated by recently published methods using frequency decomposition of convolutions (eg Octave Convolutions), we propose a novel convolution scheme to stabilize the training and reduce the likelihood of a mode collapse. The basic idea of our approach is to split convolutional filters into additive high and low frequency parts, while shifting weight updates from low to high during the training. Intuitively, this method forces GANs to learn low frequency coarse image structures before descending into fine (high frequency) details. Our approach is orthogonal and complementary to existing stabilization methods and can simply plugged into any CNN based GAN architecture. First experiments on the CelebA dataset show the effectiveness of the proposed method.
Despite the success of convolutional neural networks (CNNs) in many computer vision and image analysis tasks, they remain vulnerable against so-called adversarial attacks: Small, crafted perturbations in the input images can lead to false predictions. A possible defense is to detect adversarial examples. In this work, we show how analysis in the Fourier domain of input images and feature maps can be used to distinguish benign test samples from adversarial images. We propose two novel detection methods: Our first method employs the magnitude spectrum of the input images to detect an adversarial attack. This simple and robust classifier can successfully detect adversarial perturbations of three commonly used attack methods. The second method builds upon the first and additionally extracts the phase of Fourier coefficients of feature-maps at different layers of the network. With this extension, we are able to improve adversarial detection rates compared to state-of-the-art detectors on five different attack methods. The code for the methods proposed in the paper is available at github.com/paulaharder/SpectralAdversarialDefense
The twin concept is increasingly used for optimization tasks in the context of Industry 4.0 and digitization. The twin concept can also help small and medium-sized enterprises (SME) to exploit their energy flexibility potential and to achieve added value by appropriate energy marketing. At the same time, this use of flexibility helps to realize a climate-neutral energy supply with high shares of renewable energies. The digital twin reflects real production, power flows and market influences as a computer model, which makes it possible to simulate and optimize on-site interventions and interactions with the energy market without disturbing the real production processes. This paper describes the development of a generic model library that maps flexibility-relevant components and processes of SME, thus simplifying the creation of a digital twin. The paper also includes the development of an experimental twin consisting of SME hardware components and a PLC-based SCADA system. The experimental twin provides a laboratory environment in which the digital twin can be tested, further developed and demonstrated on a laboratory scale. Concrete implementations of such a digital twin and experimental twin are described as examples.
Patients with focal ventricular tachycardia are at risk of hemodynamic failure and if no treatment is provided the mortality rate can exceed 30%. Therefore, medical professionals must be adequately trained in the management of these conditions. To achieve the best treatment, the origin of the abnormality should be known, as well as the course of the disease. This study provides an opportunity to visualize various focal ventricular tachycardias using the Offenburg cardiac rhythm model.
Engineering, construction and operation of complex machines involves a wide range of complicated, simultaneous tasks, which potentially could be automated. In this work, we focus on perception tasks in such systems, investigating deep learning approaches for multi-task transfer learning with limited training data. We show an approach that takes advantage of a technical systems’ focus on selected objects and their properties. We create focused representations and simultaneously solve joint objectives in a system through multi-task learning with convolutional autoencoders. The focused representations are used as a starting point for the data-saving solution of the additional tasks. The efficiency of this approach is demonstrated using images and tasks of an autonomous circular crane with a grapple.
This paper describes the authors' first experiments in creating an artificial dancer whose movements are generated through a combination of algorithmic and interactive techniques with machine learning. This approach is inspired by the time honoured practice of puppeteering. In puppeteering, an articulated but inanimate object seemingly comes to live through the combined effects of a human controlling select limbs of a puppet while the rest of the puppet's body moves according to gravity and mechanics. In the approach described here, the puppet is a machine-learning-based artificial character that has been trained on motion capture recordings of a human dancer. A single limb of this character is controlled either manually or algorithmically while the machine-learning system takes over the role of physics in controlling the remainder of the character's body. But rather than imitating physics, the machine-learning system generates body movements that are reminiscent of the particular style and technique of the dancer who was originally recorded for acquiring training data. More specifically, the machine-learning system operates by searching for body movements that are not only similar to the training material but that it also considers compatible with the externally controlled limb. As a result, the character playing the role of a puppet is no longer passively responding to the puppeteer but makes movement decisions on its own. This form of puppeteering establishes a form of dialogue between puppeteer and puppet in which both improvise together, and in which the puppet exhibits some of the creative idiosyncrasies of the original human dancer.
Autonomous driving is disrupting the automotive industry as we know it today. For this, fail-operational behavior is essential in the sense, plan, and act stages of the automation chain in order to handle safety-critical situations on its own, which currently is not reached with state-of-the-art approaches.The European ECSEL research project PRYSTINE realizes Fail-operational Urban Surround perceptION (FUSION) based on robust Radar and LiDAR sensor fusion and control functions in order to enable safe automated driving in urban and rural environments. This paper showcases some of the key exploitable results (e.g., novel Radar sensors, innovative embedded control and E/E architectures, pioneering sensor fusion approaches, AI-controlled vehicle demonstrators) achieved until its final year 3.