Refine
Year of publication
Document Type
Conference Type
- Sonstiges (40) (remove)
Language
- English (34)
- German (5)
- Multiple languages (1)
Has Fulltext
- no (40) (remove)
Is part of the Bibliography
- yes (40) (remove)
Keywords
- RoboCup (19)
- Abtragung (1)
- Applikation (1)
- Batterie (1)
- Chemie (1)
- Datensicherung (1)
- Digitalisierung (1)
- Elektronik (1)
- Energieversorgung (1)
- Gestaltung (1)
Institute
- Fakultät Elektrotechnik und Informationstechnik (E+I) (bis 03/2019) (22)
- Fakultät Maschinenbau und Verfahrenstechnik (M+V) (13)
- Fakultät Elektrotechnik, Medizintechnik und Informatik (EMI) (ab 04/2019) (5)
- Fakultät Medien und Informationswesen (M+I) (bis 21.04.2021) (3)
- Fakultät Wirtschaft (W) (3)
- Fakultät Medien (M) (ab 22.04.2021) (1)
- IMLA - Institute for Machine Learning and Analytics (1)
- WLRI - Work-Life Robotics Institute (1)
Open Access
- Open Access (30)
- Bronze (21)
- Closed Access (9)
- Closed (1)
- Diamond (1)
This paper describes the Sweaty II humanoid adult size robot trying to qualify for the RoboCup 2018 adult size humanoid competition. Sweaty came 2nd in RoboCup 2017 adult size league. The main characteristics of Sweaty are described in the Team Description Paper 2017. The improvements that have been made or are planned to be implemented for RoboCup 2018 are described in this paper.
In this TDP we describe a new tool created for testing the strategy layer of our soccer playing agents. It is a complete 2D simulator that simulates the games based on the decisions of 22 agents. With this tool, debugging the decision and strategy layer of our agents is much more efficient than before due to various interaction methods and complete control over the simulation.
In the future, the tool could also serve as a measure to run simulations of game series much faster than with the 3D simulator. This way, the impact of different play strategies could be evaluated much faster than before.
Team description papers of magmaOffenburg are incremental in the sense that each year we address a different topic of our team and the tools around our team. In this year’s team description paper we focus on the architecture of the software. It is a main factor for being able to keep the code maintainable even after 15 years of development. We also describe how we make sure that the code follows this architecture.
The International Year of Light and Light-Based Technologies 2015 (IYL 2015) was celebrated around the world. Worldwide activities were organized to highlight the impact of optics and photonics on life, science, economics, arts and culture, and also in education. With most of our activities at Offenburg University of Applied Sciences (Offenburg/Germany), we reached our own students and the general population of our region: - University for Children: “The Magic of Light“ winter lecture program and “Across the Universe with Relativity and Quantum Theory” summer lecture program - “Students Meet Scientists” - “A Century of General Relativity Theory” lecture program Nevertheless, with some of our activities we also engaged a worldwide audience: - IYL 2015 art poster collection (Magic of Light and No Football, Just Photonics) - Smart Interactive Projection - Twitter Wall - “Invisible Light” - Live broadcasting of the total lunar eclipse - Film Festival Merida Mexico The authors will highlight recent activities at our university dedicated to promote, celebrate, and create a legacy for the IYL 2015.