Refine
Year of publication
- 2018 (84) (remove)
Document Type
- Conference Proceeding (84) (remove)
Conference Type
- Konferenzartikel (62)
- Konferenz-Abstract (14)
- Konferenz-Poster (3)
- Sonstiges (3)
- Konferenzband (2)
Keywords
- RoboCup (3)
- 5G mobile communication (2)
- Access protocols (2)
- Decoding (2)
- Gamification (2)
- Mikroelektronik (2)
- Multiuser detection (2)
- Payloads (2)
- Physical layer (2)
- access protocols (2)
Institute
- Fakultät Elektrotechnik und Informationstechnik (E+I) (bis 03/2019) (40)
- Fakultät Maschinenbau und Verfahrenstechnik (M+V) (19)
- ivESK - Institut für verlässliche Embedded Systems und Kommunikationselektronik (13)
- Fakultät Medien und Informationswesen (M+I) (bis 21.04.2021) (11)
- Fakultät Wirtschaft (W) (10)
- INES - Institut für nachhaltige Energiesysteme (7)
- ACI - Affective and Cognitive Institute (4)
- WLRI - Work-Life Robotics Institute (2)
- CRT - Campus Research & Transfer (1)
- Zentrale Einrichtungen (1)
Open Access
- Closed Access (43)
- Open Access (35)
- Bronze (7)
- Closed (6)
Human-robot collaboration plays a strong role in industrial production processes. The ISO/TS 15066 defines four different methods of collaboration between humans and robots. So far, there was no robotic system available that incorporates all four collaboration methods at once. Especially for the speed and separation monitoring, there was no sensor system available that can easily be attached directly to an off-the-shelf industrial robot arm and that is capable of detecting obstacles in distances from a few millimeters up to five meters. This paper presented first results of using a 3D time-of-flight camera directly on an industrial robot arm for obstacle detection in human-robot collaboration. We attached a Visionary-T camera from SICK to the flange of a KUKA LBR iiwa 7 R800. With Matlab, we evaluated the pictures and found that it works very well for detecting obstacles in a distance range starting from 0.5 m and up to 5 m.
In einer Vorlesung nicht abgehängt zu werden und die vielen Ergebnisse strukturiert zu sichern, ist für Studienanfänger eine große Herausforderung. Mitschriebe sind sehr oft unvollständig, unstrukturiert oder „zerfläddert“. Mitschreib-Marathon und Mitdenken schließen sich bei vielen aus. Auch aktivierende Lehrmethoden, Medienwechsel, Lehrvideos führen oft dazu, dass eine strukturierte Sicherung der Inhalte des Lehrgesprächs noch erschwert wird.
Es wird ein Best Practice Beispiel gezeigt, Mathematik-Vorlesungen über ein Tablet-basiertes Mitmach-Skript zu gestalten. Dieses dient als Schrittmacher zwischen Input- und Verarbeitungsphasen und unterstützt die strukturierte Verschriftlichung, indem es Vorteile von Tafel, PPT und klassischem Skript vereint. Traditionelle Methoden werden mit technologischen Möglichkeiten kombiniert, um die angesprochenen Herausforderungen bewusster im Lehrstil zu berücksichtigen. Verbindungen zu Virtual Classroom und Video-gestützter Lehre werden aufgezeigt.
We present the design of a system combining augmented reality (AR) and gamification to support elderly persons’ rehabilitation activities. The system is attached to the waist; it collects detailed movement data and at the same time augments the user’s path by projections. The projected AR-elements can provide location-based information or incite movement games. The collected data can be observed by therapists. Based on this data, the challenge level can be more frequently adapted, keeping up the patient’s motivation. The exercises can involve cognitive elements (for mild cognitive impairments), physiological elements (rehabilitation), or both. The overall vision is an individualized and gamified therapy. Thus, the system also offers application scenarios beyond rehabilitation in sports. In accordance with the methodology of design thinking, we present a first specification and a design vision based on inputs from business experts, gerontologists, physiologists, psychologists, game designers, cognitive scientists and computer scientists.
Brand identification has the potential of shaping individuals' attitudes, performance and commitment within learning and work contexts. We explore these effects, by incorporating elements of branded identification within gamified environments. We report a study with 44 employees, in which task performance and emotional outcomes are assessed in a real-world assembly scenario - namely, while performing a soldering task. Our results indicate that brand identification has a direct impact on individuals' attitude towards the task at hand: while instigating positive emotions, aversion and reactance also arise.
Social robots are robots interacting with humans not only in collaborative settings, but also in personal settings like domestic services and healthcare. Some social robots simulate feelings (companions) while others just help lifting (assistants). However, they often incite both fascination and fear: what abilities should social robots have and what should remain exclusive to humans? We provide a historical background on the development of robots and related machines (1), discuss examples of social robots (2) and present an expert study on their desired future abilities and applications (3) conducted within the Forum of the European Active and Assisted Living Programme (AAL). The findings indicate that most technologies required for the social robots' emotion sensing are considered ready. For care robots, the experts approve health-related tasks like drawing blood while they prefer humans to do nursing tasks like washing. On a larger societal scale, the acceptance of social robots increases highly significantly with familiarity, making health robots and even military drones more acceptable than sex robots or child companion robots for childless couples. Accordingly, the acceptance of social robots seems to decrease with the level of face-to-face emotions involved.
Deafblindness is a condition that limits communication capabilities primarily to the haptic channel. In the EU-funded project SUITCEYES we design a system which allows haptic and thermal communication via soft interfaces and textiles. Based on user needs and informed by disability studies, we combine elements from smart textiles, sensors, semantic technologies, image processing, face and object recognition, machine learning, affective computing, and gamification. In this work, we present the underlying concepts and the overall design vision of the resulting assistive smart wearable.
Freiwillige Fachtutorien erreichen aus unterschiedlichen Gründen nicht alle Studierenden. Allein der subjektive Eindruck, dass zu wenige Ressourcen seitens der Hochschule (Übungsräume, studentische Tutoren, lückenlose Stundenplanpassung) oder der Studierenden (Zeit, Motivation) zur Verfügung stünden, führt zu Absenzen bei freiwilligen Präsenztutorien. Um die empfundenen und realen Begrenzungen dieser Veranstaltungen zu verringern, wurden für den Studiengang Maschinenbau die Musterlösungen der Übungsaufgaben Physik und Mathematik in Form von Videoclips erstellt und über die Lernplattform Moodle für alle Studierende des Semesters bereitgestellt. Die Clips beziehen sich jeweils auf eine Teilaufgabe und besitzen die Länge eines typischen Youtube-Tutorials. In etwa 5 Minuten bieten sie dem Zuschauer einen Lösungsweg zu den jeweiligen Übungsaufgaben. Die Studierenden können die Clips alternativ oder ergänzend zur Präsenzveranstaltung nutzen. Bei der Erstellung der Clips wurde auf den Einsatz von Spezialeffekten wie Animationen etc. zugunsten einer effizienten Produktion verzichtet, so dass eine einzelne Lehrperson pro Stunde etwa 10 bis 20 Minuten Videoclips aufzeichnen kann. Die Auswertung der Zugriffszahlen auf die Clip-Dateien ermöglicht eine aufgabengenaue Ermittlung der aktiven Nutzer. Im Betrag wird eine vorläufige Auswertung der Teilnehmerzahl und der Korrelation zwischen Klausurergebnis und Nutzungsgrad präsentiert.
This paper describes the use of the single-linkage hierarchical clustering method in outlier detection for manufactured metal work pieces. The main goal of the study is to group defects that occur 5 mm into a work piece from the edge, i.e., the border of the metal work piece. The goal is to remove defects outside the area of interest as outliers. According to the assumptions made for the performance criteria, the single-linkage method has achieved better results compared to other agglomeration methods.
In public transportation, the motor pool often consists of various different vehicles bought over a duration of many years. Sometimes, they even differ within one batch bought at the same time. This poses a considerable challenge in the storage and allocation of spare parts, especially in the event of damage to a vehicle. Correctly assigning these parts before the vehicle reaches the workshop could significantly reduce both the downtime and, therefore, the actual costs for companies. In order to achieve this, the current software uses a simple probability calculation. To improve the performance, the data of specific companies was analysed, preprocessed and used with several modelling techniques to classify and, therefore, predict the spare parts to be used in the event of a faulty vehicle. We summarize our experience running through the steps of the Cross Industry Standard Process for Data Mining and compare the performance to the previously used probability. Gradient Boosting Trees turned out to be the best modeling technique for this special case.
Hot work tools are subjected to complex thermal and mechanical loads during hot forming processes. Locally, the stresses can exceed the material’s yield strength in highly loaded areas as e.g. in small radii in die cavities. To sustain the high loads, the hot forming tools are typically made of martensitic hot work steels. While temperatures for annealing of the tool steels usually lie in the range between 400 and 600 °C, the steels may experience even higher temperatures during hot forming, resulting in softening of the material due to coarsening of strengthening particles. In this paper, a temperature dependent cyclic plasticity model for the martensitic hot work tool steel 1.2367 (X38CrMoV5-3) is presented that includes softening due to particle coarsening and that can be applied in finite-element calculations to assess the effect of softening on the thermomechanical fatigue life of hot work tools. To this end, a kinetic model for the evolution of the mean size of secondary carbides based on Ostwald ripening is coupled with a cyclic plasticity model with kinematic hardening. Mechanism-based relations are developed to describe the dependency of the mechanical properties on carbide size and temperature. The material properties of the mechanical and kinetic model are determined on the basis of tempering hardness curves as well as monotonic and cyclic tests.
Printed Electronics (PE) is a promising technology that provides mechanical flexibility and low-cost fabrication. These features make PE the key enabler for emerging applications, such as smart sensors, wearables, and Internet of Things (IoTs). Since these applications need secure communication and/or authentication, it is vital to utilize security primitives for cryptographic key and identification. Physical Unclonable Functions (PUF) have been adopted widely to provide the secure keys. In this work, we present a weak PUF based on Electrolyte-gated FETs using inorganic inkjet printed electronics. A comprehensive analysis framework including Monte Carlo simulations based on real device measurements is developed to evaluate the proposed PE-PUF. Moreover, a multi-bit PE-PUF design is proposed to optimize area usage. The analysis results show that the PE-PUF has ideal uniqueness, good reliability, and can operates at low voltage which is critical for low-power PE applications. In addition, the proposed multi-bit PE-PUF reduces the area usage around 30%.
This paper evaluates the implementation of Medium Access Control (MAC) protocols suitable for massive access connectivity in 5G multi-service networks. The access protocol extends multi-packet detection receivers based on Physical Layer Network Coding (PLNC) decoding and Coded Random Access protocols considering practical aspects to implement one-stage MAC protocols for short packet communications in mMTC services. Extensions to enhance data delivery phase in two- stage protocols are also proposed. The assessment of the access protocols is extended under system level simulations where a suitable link to system interface characterization has been taken into account.
In this paper, we establish a simple model for the exchange of messages in a vehicular network and we consider fundamental limits on the achievable data rate. For a vehicular network, the exchange of data with other nearby vehicles is particularly important for traffic safety, e.g. for collision avoidance, but also for cooperative applications like platooning. These use cases are currently addressed by standards building on IEEE 802.11p, namely ITS-G5 and DSRC (dedicated short range communication), which encounter saturation problems at high vehicle densities. For this reason, we take a step back and ask for the fundamental limits for the common data rate in a vehicular network. After defining a simple single-lane model and the corresponding capacity limits for some basic multiple- access schemes, we present results for a more realistic setting. For both scenarios, non-orthogonal multiple-access (NOMA) yields the best results.
Colored glass products with various printing technologies are becoming more important in industry. The aim is to achieve individual solution in a very short delivery time. Conventional thermal treatment of burning glasses in oven for tempered color printing has predominant issues with high time consumption, energy consumption and manufacturing cost. It requires alternative process development.
This paper proposes laser process to overcome issues in conventional treatment with the latest results of tempering colored glass. Samples have been analyzed with the scanning electron microscope (SEM). Two different laser systems have been applied and the glass has been printed with black paste.
CONTEXT
The paper addresses the needs of medium and small businesses regarding qualification of R&D specialists in the interdisciplinary cross-industry innovation, which promises a considerable reduction of investments and R&D expenditures. The cross-industry innovation is commonly understood as identification of analogies and transfer of technologies, processes, technical solutions, working principles or business models between industrial sectors. However, engineering graduates and specialists frequently lack the advanced skills and knowledge required to run interdisciplinary innovation across the industry boundaries.
PURPOSE
The study compares the efficiency of the cross-industry innovation methods in one semester project-oriented course. It identifies the individual challenges and preferred working techniques of the students with different prior knowledge, sets of experiences, and cultural contexts, which require attention by engineering educators.
APPROACH
Two parallel one-semester courses were offered to the mechanical and process engineering students enrolled in bachelor’s and master’s degree programs at the faculty of mechanical and process engineering. The students from different years of study were working in 12 teams of 3…6 persons each on different innovation projects, spending two hours a week in the classroom and additionally on average two hours weekly on their project research. Students' feedback and self-assessments concerning gained skills, efficiency of learned tools and intermediate findings were documented, analysed, and discussed regularly along the course.
RESULTS
Analysis of numerous student projects allows to compare and to select the tools most appropriate for finding cross-industry solutions, such as thinking in analogies, web monitoring, function-oriented search, databases of technological effects and processes, special creativity techniques and others. The utilization of learned skills in practical innovation work strengthens the motivation of students and enhances their entrepreneurial competences. Suggested learning course and given recommendations help facilitate sustainable education of ambitious specialists.
CONCLUSIONS
The structured cross-industry innovation can be successfully run as a systematic process and learned in one semester course. The choice of the preferred working teqniques made by the students is affected by their prior knowledge in science, practical experience, and cultural contexts. Major outcomes of the students’ innovation projects such as feasibility, novelty and customer value of the concepts are primarily influenced by students’ engineering design skills, prior knowledge of the technologies, and industrial or business experience.
Mit Gendering Marteloskope stellen wir Entwicklungsprozess dar: Entstanden ist videografisches Material in Marteloskopen, die im Wald Bäume, Tablets und Menschen in Dialog zueinander setzen. Die Videografie und die Erfahrungen vor Ort werden mit Ansätzen aus Gender in Science and Technlogy Studies reflektiert sowie mit digital unterstützter kollaborativer Didaktik über interaktive Webdokumentationen zu Open Science Modulen zusammengeführt.
Real-Time Ethernet has become the major communication technology for modern automation and industrial control systems. On the one hand, this trend increases the need for an automation-friendly security solution, as such networks can no longer be considered sufficiently isolated. On the other hand, it shows that, despite diverging requirements, the domain of Operational Technology (OT) can derive advantage from high-volume technology of the Information Technology (IT) domain. Based on these two sides of the same coin, we study the challenges and prospects of approaches to communication security in real-time Ethernet automation systems. In order to capitalize the expertise aggregated in decades of research and development, we put a special focus on the reuse of well-established security technology from the IT domain. We argue that enhancing such technology to become automation-friendly is likely to result in more robust and secure designs than greenfield designs. Because of its widespread deployment and the (to this date) nonexistence of a consistent security architecture, we use PROFINET as a showcase of our considerations. Security requirements for this technology are defined and different well-known solutions are examined according their suitability for PROFINET. Based on these findings, we elaborate the necessary adaptions for the deployment on PROFINET.