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Conversion-Killer in Onlineshops - Identifikation von Kundenorientierung anhand von Mimikindikatoren
(2018)
Mimik als Ausdrucksform von Emotionen ist, seitdem es die Menschheit gibt, ein zentrales Verständigungsmittel in der Kommunikation. Da das Gegenüber in der Interaktion heute in vielen Situationen des täglichen Lebens eine Maschine ist, wäre es vorstellbar, dass die Mimik als Emotionsträger und Kommunikationsmittel seine Bedeutung verliert. Dies ist ein Irrtum: In der vorliegenden Untersuchung wird im Rahmen einer umfassenden Studie festgestellt, dass Mimik von der menschlichen Kommunikation schwer trennbar ist und auch in der Interaktion mit Maschinen unvermindert auftritt. Diese Erkenntnis kann Unternehmen helfen, den Mensch-Maschine-Dialog genau zu analysieren, um erfolgsmindernde Kundenirritationen zu eliminieren und die Abläufe optimal auf die Bedürfnisse der Nutzer anpassen zu können.
With the need for automatic control based supervisory controllers for complex energy systems, comes the need for reduced order system models representing not only the non-linear behaviour of the components but also certain unknown process dynamics like their internal control logic. At the Institute of Energy Systems Technology in Offenburg we have built a real-life microscale trigeneration plant and present in this paper a rational modelling procedure that satisfies the necessary characteristics for models to be applied in model predictive control for grid-reactive optimal scheduling of this complex energy system. These models are validated against experimental data and the efficacy of the methodology is discussed. Their application in the future for the optimal scheduling problem is also briefly motivated.
MPC-Workshop Juli 2018
(2018)
In a Semi-autonomic cloud auditing architecture we weaved in privacy enhancing mechanisms [15] by applying the public key version of the Somewhat homomorphic encryption (SHE) scheme from [4]. It turns out that the performance of the SHE can be significantly improved by carefully deriving relevant crypto parameters from the concrete cloud auditing use cases for which the scheme serves as a privacy enhancing approach. We provide a generic algorithm for finding good SHE parameters with respect to a given use case scenario by analyzing and taking into consideration security, correctness and performance of the scheme. Also, to show the relevance of our proposed algorithms we apply it to two predominant cloud auditing use cases.
A simple measuring method for acquiring the radiation pattern of an ultrawide band Vivaldi antenna is presented. The measuring is performed by combining two identical Vivaldi antennas and some of the intrinsic properties of a stepped-frequency continue wave radar (SFCW radar) in the
range from 1.0 GHz to 6.0 GHz. A stepper-motor provided the azimuthal rotation for one of the antennas from 0 ◦ to 360 ◦. The tests have been performed within the conventional environment (laboratory / office) without using an anechoic chamber or absorbing materials. Special measuring devices have not been used either. This method has been tested with different pairs of Vivaldi antennas and it can be also used for different ones (with little or no change in the system), as long as their operational
bandwidth is within the frequency range of the SFCW radar.
Keywords — SFCW Radar, Antenna Gain Characterization,
Azimuthal Radiation Pattern
This paper describes the Sweaty II humanoid adult size robot trying to qualify for the RoboCup 2018 adult size humanoid competition. Sweaty came 2nd in RoboCup 2017 adult size league. The main characteristics of Sweaty are described in the Team Description Paper 2017. The improvements that have been made or are planned to be implemented for RoboCup 2018 are described in this paper.
In this TDP we describe a new tool created for testing the strategy layer of our soccer playing agents. It is a complete 2D simulator that simulates the games based on the decisions of 22 agents. With this tool, debugging the decision and strategy layer of our agents is much more efficient than before due to various interaction methods and complete control over the simulation.
In the future, the tool could also serve as a measure to run simulations of game series much faster than with the 3D simulator. This way, the impact of different play strategies could be evaluated much faster than before.