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Sweaty has already participated four times in RoboCup soccer competitions (Adult Size) and came second three times. While 2016 Sweaty needed a lot of luck to be finalist, 2017 Sweaty was a serious adversary in the preliminary rounds. In 2018 Sweaty showed up in the final with some lack of experience and room for improvements, but not without any chance. This paper describes the intended improvements of the humanoid adult size robot Sweaty in order to qualify for the RoboCup 2019 adult size competition.
More than 200 years ago, the scientist Alexander von Humboldt noted in his travel diaries that "everything is interconnectedness", when he was fascinated by nature and the phenomena observed. The view of nature has become much more detailed through the knowledge of phenomena and natural processes, which led to a more precise view of nature shaped by Humboldt. Technological progress and the artificial intelligence of highly developed computer systems are upsetting this view and changing the established world view through a new, unprecedented interaction between man and machinery. Thus we need digital axioms and comprehensive rules and laws for such autonomous acting systems that determine human interaction between cybernetic systems and biological individuals. This digital humanism should encompass our relationship to nature, our handling of the complexity and diversity of nature and the technological influences on society in order to avoid technical colonialism through supercomputers.
Die Möglichkeit zur digitalen Verbindung geographischer Orte mit Aufgaben, Herausforderungen oder Lernmaterialien hat eine Vielzahl von Anwendungen auch außerhalb der Mathematikbildung inspiriert. Dieser Beitrag stellt eine exemplarische Auswahl solcher Applikationen vor und versucht, die technischen, organisatorischen und konzeptionellen Gestaltungselemente zu systematisieren. Die Ausführungen sollen als Anregung bei der Anlage von Mathematiktrails sowie bei der Weiterentwicklung technischer Lösungen für den Lehreinsatz dienen.
Process engineering industries are now facing growing economic pressure and societies' demands to improve their production technologies and equipment, making them more efficient and environmentally friendly. However unexpected additional technical and ecological drawbacks may appear as negative side effects of the new environmentally-friendly technologies. Thus, in their efforts to intensify upstream and downstream processes, industrial companies require a systematic aid to avoid compromising of ecological impact. The paper conceptualises a comprehensive approach for eco-innovation and eco- design in process engineering. The approach combines the advantages of Process Intensification as Knowledge-Based Engineering (KBE), inventive tools of Knowledge-Based Innovation (KBI), and main principles and best-practices of Eco-Design and Sustainable Manufacturing. It includes a correlation matrix for identification of eco-engineering contradictions and a process mapping technique for problem definition, database of Process Intensification methods and equipment, as well as a set of strongest inventive operators for eco-ideation.
As engineering graduates and specialists frequently lack the advanced skills and knowledge required to run eco-innovation systematically, the paper proposes a new teaching method and appropriate learning materials in the field of eco-innovation and evaluates the learning experience and outcomes. This programme is aimed at strengthening student’s skills and motivation to identify and creatively overcome secondary eco-contradictions in case if additional environmental problems appears as negative side effects of eco-friendly solutions.
Based on a literature analysis and own investigations, authors propose to introduce a manageable number of eco-innovation tools into a standard one-semester design course in process engineering with particular focus on the identification of eco-problems in existing technologies, selection of the appropriate new process intensification technologies (knowledge-based engineering), and systematic ideation and problem solving (knowledge-based innovation and invention).
The proposed educational approach equips students with the advanced knowledge, skills and competences in the field of eco-innovation. Analysis of the student’s work allows one to recommend simple-to-use tools for a fast application in process engineering, such as process mapping, database of eco-friendly process intensification technologies, and up to 20 strongest inventive operators for solving of environmental problems. For the majority of students in the survey, even the small workload has strengthened their self-confidence and skills in eco-innovation
One of the challenges for autonomous driving in general is to detect objects in the car's camera images. In the Audi Autonomous Driving Cup (AADC), among those objects are other cars, adult and child pedestrians and emergency vehicle lighting. We show that with recent deep learning networks we are able to detect these objects reliably on the limited Hardware of the model cars. Also, the same deep network is used to detect road features like mid lines, stop lines and even complete crossings. Best results are achieved using Faster R-CNN with Inception v2 showing an overall accuracy of 0.84 at 7 Hz.
This paper describes the concept and some results of the project "Menschen Lernen Maschinelles Lernen" (Humans Learn Machine Learning, ML2) of the University of Applied Sciences Offenburg. It brings together students of different courses of study and practitioners from companies on the subject of Machine Learning. A mixture of blended learning and practical projects ensures a tight coupling of machine learning theory and application. The paper details the phases of ML2 and mentions two successful example projects.