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Climate change and resultant scarcity of water are becoming major challenges for countries around the world. With the advent of Wireless Sensor Networks (WSN) in the last decade and a relatively new concept of Internet of Things (IoT), embedded systems developers are now working on designing control and automation systems that are lower in cost and more sustainable than the existing telemetry systems for monitoring. The Indus river basin in Pakistan has one of the world's largest irrigation systems and it is extremely challenging to design a low-cost embedded system for monitoring and control of waterways that can last for decades. In this paper, we present a hardware design and performance evaluation of a smart water metering solution that is IEEE 802.15.4-compliant. The results show that our hardware design is as powerful as the reference design, but allows for additional flexibility both in hardware and in firmware. The indigenously designed solution has a power added efficiency (PAE) of 24.7% that is expected to last for 351 and 814 days for nodes with and without a power amplifier (PA). Similarly, the results show that a broadband communication (434 MHz) over more than 3km can be supported, which is an important stepping stone for designing a complete coverage solution of large-scale waterways.
In the field of smart metering it can be observed that standardized protocol, like Wireless M-Bus or ZigBee, enjoy a rapidly increasing popularity. For the protocol implementations, however, up to now, mostly legacy engineering processes and technologies are used, and modern approaches such as model driven design processes or open software platform are disregarded. Therefore, within the WiMBex project, it shall be demonstrated that it is possible to develop a commercial class Wireless M-Bus implementation following state-of-the art design process and using TinyOS as an open source platform. This contribution describes the overall approach of the project, as well as the state and the first experiences of the current work in progress.
Institute of Reliable Embedded Systems and Communication Electronics, Offenburg University of Applied Sciences, Germany has developed an automated testing environment, Automated Physical TestBeds (APTB), for analyzing the performance of wireless systems and its supporting protocols. Wireless physical networking nodes can connect to this APTB and the antenna output of this attaches with the RF waveguides. To model the RF environment this RF waveguides then establish wired connection among RF elements like splitters, attenuators and switches. In such kind of set up it’s well possible to vary the path characteristics by altering the attenuators and switches. The major advantage of using APTB is the possibility of isolated, well controlled, repeatable test environment in various conditions to run statistical analysis and even to execute regression tests. This paper provides an overview of the design and implementation of APTB, demonstrates its ability to automate test cases, and its efficiency.
The IEEE 1588 precision time protocol (PTP) is a time synchronization protocol with sub-microsecond precision primarily designed for wired networks. In this letter, we propose wireless precision time protocol (WPTP) as an extension to PTP for multi-hop wireless networks. WPTP significantly reduces the convergence time and the number of packets required for synchronization without compromising on the synchronization accuracy.
Energy and environment continue to be major issues of human mankind. This holds true on the regional, the national, and the global level. And it is one of the problems, where engineers and scientists in conjunction with political will and people's awareness, can find new approaches and solutions to save the natural resources and to make their use more efficient.
The communication between objects, i.e. between cars (car-2-car, C2C), between cars and infrastructure (car-2-infrastructure, C2I) and between cars and vulnerable road users (car-2-VRU, C2VRU) is a major stepping stone towards traffic applications to enable efficient and safe traffic flow. However, these applications pose very high requirements to the communication protocols, which go beyond the capabilities of an available standardized solution.
This contribution shows how iterative design processes can help to fulfill these requirements, while re-using a maximum of elements from one level to the next and thus avoiding unrealistic overhead. In especially, the added value of simulation and emulation in this iterative process is elaborated.
The paper describes the hardware and software architecture of the developed multi MEMS sensor prototype module, consisting of ARM Cortex M4 STM32F446 microcontroller unit, five 9-axis inertial measurement units MPU9255 (3D accelerometer, 3D gyroscope, 3D magnetometer and temperature sensor) and a BMP280 barometer. The module is also equipped with WiFi wireless interface (Espressif ESP8266 chip). The module is constructed in the form of a truncated pyramid. Inertial sensors are mounted on a special basement at different angles to each other to eliminate hardware sensors drifts and to provide the capability for self-calibration. The module fuses information obtained from all types of inertial sensors (acceleration, rotation rate, magnetic field and air pressure) in order to calculate orientation and trajectory. It might be used as an Inertial Measurement Unit, Vertical Reference Unit or Attitude and Heading Reference System.
A highly scalable IEEE802.11p communication and localization subsystem for autonomous urban driving
(2013)
The IEEE802.11p standard describes a protocol for car-to-X and mainly for car-to-car-communication. It has found its place in hardware and firmware implementations and is currently tested in various field tests. In the research project Ko-TAG, which is part of the research initiative Ko-FAS, cooperative sensor technology is developed for the support of highly autonomous driving. A secondary radar principle based on communication signals enables localization of objects with simultaneous data transmission. It mainly concentrates on the detection of pedestrians and other vulnerable road users (VRU), but also supports pre crash safety applications. Thus it is mainly targeted for the support of traffic safety applications in intra-urban scenarios. This contribution describes the Ko-TAG part of the overall initiative, which develops a subsystem to improve the real-time characteristics of IEEE802.11p needed for precise time of flight real-time localization. In doing this, it still fits into the regulatory schemes. It discusses the approach for definition and verification of the protocol design, while maintaining the close coexistence with existing IEEE802.11p subsystems. System simulations were performed and hardware was implemented. Test results are shown in the last part of the paper.
The IEEE802.11p standard describes a protocol for car-to-X and mainly for car-to-car-communication. It has found its place in hardware and firmware implementations and is currently tested in various field tests. In the research project Ko-TAG, which is part of the research initiative Ko-FAS, cooperative sensor technology is developed and its benefit for traffic safety applications is evaluated. A secondary radar principle based on communication signals enables localization of objects with simultaneous data transmission. It mainly concentrates on the detection of pedestrians and other vulnerable road users (VRU), but also supports pre crash safety applications. The Ko-TAG proposal enriches the current IEEE802.11p real-time characteristics needed for precise time-of-flight real-time localization. This contribution describes the development of a subsystem, which extends the functionality of IEEE802.11p and fits into the regulatory schemes. It discusses the approach for definition and verification of the protocol design, while maintaining the close coexistence with existing IEEE802.11p subsystems. System simulations were performed and hardware was implemented. The next step will be field measurements to verify the simulation results.
Automated RF Emulator for a Highly Scalable IEEE802.11p Communication and Localization Subsystem
(2014)
The IEEE802.11p standard describes a protocol for car-to-X and mainly for car-to-car-communication. In the research project Ko-TAG, which is part of the research initiative Ko-FAS, cooperative sensor technology is developed for the support of highly autonomous driving. The Ko-TAG subsystem improves the real-time characteristics of IEEE802.11p needed for precise time of flight real-time localization while still fitting into the regulatory schemes. A secondary radar principle based on communication signals enables localization of objects with simultaneous data transmission. The Ko-TAG subsystem mainly concentrates on the support of traffic safety applications in intra-urban scenarios. This paper details on the development of a fully automated RF emulator used to test the Ko-TAG subsystem.
The RF emulator includes the physical networking nodes, but models the RF environment using RF-waveguides. The RF emulator allows the controlling of path loss and connectivity between any of the nodes with the help of RF attenuators and programmable RF switches, while it is shielded against its surrounding RF environment in the lab. Therefore it is an inexpensive alternative to an RF absorber chamber, which often is not available or exceeds the project’s budget.
Details about the system definition can be found in earlier papers. Test results are shown in the last part of the paper.
Automatisierte Tests für ein IEEE802.11p-kompatibles Kommunikations- und Lokalisierungssubsystem
(2014)
A novel approach of a testbed for embedded networking nodes has been conceptualized and implemented. It is based on the use of virtual nodes in a PC environment, where each node executes the original embedded code. Different nodes are running in parallel and are connected via so-called virtual interfaces. The presented approach is very efficient and allows a simple description of test cases without the need of a network simulator. Furthermore, it speeds up the process of developing new features.
A novel approach of a test environment for embedded networking nodes has been conceptualized and implemented. Its basis is the use of virtual nodes in a PC environment, where each node executes the original embedded code. Different nodes run in parallel, connected via so-called virtual channels. The environment allows to modifying the behavior of the virtual channels as well as the overall topology during runtime to virtualize real-life networking scenarios. The presented approach is very efficient and allows a simple description of test cases without the need of a network simulator. Furthermore, it speeds up the process of developing new features as well as it supports the identification of bugs in wireless communication stacks. In combination with powerful test execution systems, it is possible to create a continuous development and integration flow.
The low cost and small size of MEMS inertial sensors allows their combination into a multi sensor module in order to improve performance. However the different linear accelerations measured on different places on a rotating rigid body have to be considered for the proper fusion of the measurements. The errors in measurement of MEMS inertial sensors include deterministic imperfection, but also random noise. The gain in accuracy of using multiple sensors depends strongly on the correlation between these errors from the different sensors. Although for sensor fusion it usually assumed that the measurement errors of different sensors are uncorrelated, estimation theory shows that for the combination of the same type of sensors actually a negative correlation will be more beneficial. Therefore we describe some important and often neglected considerations for the combination of several sensors and also present some preliminary results with regard to the correlation of measurements from a simple multi sensor setup.
The increasing number of transistors being clocked at high frequencies of modern microprocessors lead to an increasing power consumption, which calls for an active dynamic thermal management. In a research project a system environment has been developed, which includes thermal modeling of the microprocessor in the board system, a software environment to control the characteristics of the system’s timing behavior, and a modified Linux scheduler, which is enhanced with a prediction controller. Measurement results are shown for this development for a Freescale i.MX6Q quad-core microprocessor.
eTPL: An Enhanced Version of the TLS Presentation Language Suitable for Automated Parser Generation
(2017)
The specification of the Transport Layer Security (TLS) protocol defines its own presentation language used for the purpose of semi-formally describing the structure and on-the-wire format of TLS protocol messages. This TLS Presentation Language (TPL) is more expressive and concise than natural language or tabular descriptions, but as a result of its limited objective has a number of deficiencies. We present eTPL, an enhanced version of TPL that improves its expressiveness, flexibility, and applicability to non-TLS scenarios. We first define a generic model that describes the parsing of binary data. Based on this, we propose language constructs for TPL that capture important information which would otherwise have to be picked manually from informal protocol descriptions. Finally, we briefly introduce our software tool etpl-tool which reads eTPL definitions and automatically generates corresponding message parsers in C++. We see our work as a contribution supporting sniffing, debugging, and rapid-prototyping of wired and wireless communication systems.
Efficient, low-cost, secure and reliable communication solutions are a major stepping stone for smart metering and smart grid applications. This especially holds true for the so called primary communication or local metrological network (LMN) between a local meter or actuator and a data collector or gateway, where the highest requirements with regard to cost, bandwidth, and energy efficiency have to be taken into consideration. Multiple developments and field tests are going on in this field, however, energy autarkic devices are hardly found, yet.
Efficient, secure and reliable communication is a major precondition for powerful applications in smart metering and smart grid. This especially holds true for the so called primary communication in the Local Metrological Network (LMN) between meter and data collector, as the LMN comes with the most stringent requirements with regard to cost, range, as well as bandwidth and energy efficiency. Until today, LMN field tests are operated all over the world. In these installations, however, energy autarkic systems play a marginal role. This contribution describes the results of the framework 7 (FP 7) WiMBex project (“Remote wireless water meter reading solution based on the EN 13757 standard, providing high autonomy, interoperability and range”). In this project an energy autarkic water meter was developed and tested, which follows the specification of the Wireless M-Bus protocol (EN 13757). The complete system development covers the PCB with the RF transceiver and the microcontroller, the energy converter and storage, and the software with the protocol. This contribution especially concentrates on the design, the development and the verification of the routing protocol. The routing protocol is based on the Q mode of EN13757-5 (Wireless M-Bus) and was extended by an additional energy state related parameter. This extension is orthogonal to the existing protocol and considers both the charge level and the charge characteristics (rate of occurrences, intensity). The software was implemented in NesC under the operating system TinyOS. The system was verified in an automated test bed and in field tests in UK and Ireland.
Efficient, low-cost, secure and reliable communication solutions are a major stepping stone for smart metering and smart grid applications. This especially holds true for the so called primary communication or local metrological network (LMN) between a local meter or actuator and a data collector or gateway, where the highest requirements with regard to cost, bandwidth, and energy efficiency have to be taken into consideration. Multiple developments and field tests are going on in this field, however, energy autarkic devices are hardly found, yet. This contribution describes the development of an automatic water meter reading (AWMR) technology based on Wireless M-Bus to provide water utility companies with an automatic remote water meter reading solution. It addresses the special needs of home utilities by providing a remote metering solution independent from the electricity infrastructure, both in terms of data communication and in terms of power supply. For this project, a cost efficient integrated energy harvesting system powered by the available water flow was developed, to enable operation independently of the mains grid, and eliminate the need for battery replacement for near-zero maintenance costs.
Due to a controversial enrollment policy in most engineering programs at German Universities of Applied Sciences (UAS), many freshmen show very low school grades in key subjects like Math and Physics. Nevertheless they expect to be entertained in the lectures and get demotivated easily. Despite initial reservations, a cheer-and-challenge approach was developed for teaching Mechanics to freshmen having very diverse school grades. When tested, it showed astonishing results.
Both German and French Air-Source Heat Pump (ASHP) markets have been enjoying an overall upwards trend for many years but, nevertheless, they remain merely slightly penetrated. In terms of market players and their share, the French market is aptly diversified, whereas the German one, being utterly dominated by one single manufacturer, is badly in need of some diversification. At the same time Korean ASHP manufacturers are targeting the French but not German ASHP market. The main purpose of the paper is to find out likely reasons for their one-sided engagement, primarily those associated with the ASHP technology and its system-related aspects.
In the recent two years the authors have developed a light weight and low power flight control system for model helicopters consisting of an attitude and heading reference system (AHRS), a navigator (INS) augmented with GPS, barometric altitude sensor and a magnetic sensor, a flight control computer (FCC) and bidirectional ground data links. The system has been tested on a commercial stunt flight model helicopter. The AHRS consists of three MEMS-gyros, two 2-axis MEMS accelerometers and a microcontroller performing the required sensor compensation and data processing to generate attitude angles and true rate and acceleration data of the flying platform. The heading angle is augmented with a 2-axis magnetic sensor. The AHRS is stunt flight capable. The INS integrates the acceleration data to obtain velocity and position data. All data are calculated in both the helicopter and the local earth frame with 50 Hz rate. The algorithm is augmented with GPS data for the lateral movement and with a barometric altitude sensor for the vertical movement. The barometric data are compensated for air pressure changes due to the helicopter main rotor. The FCC contains a set of control loops in order to stabilize the helicopter in all axis and to perform commanded velocity and position tasks. The sampling rate for the control loops is again 50 Hz allowing flight control with high bandwidth. Various safety features are implemented in the software. The bidirectional data link is based on a 2.4 GHz Bluetooth Class I RF-link with a 115 kbaud data rate. A dipole antenna is used on the helicopter, an automatically tracking patch antenna is used on the ground. For commanded velocity flight a standard 35 MHz RF-link is used. For data sampling, monitoring and mode control a laptop is used on the ground. Several operating modes are implemented ranging from commanded velocity flight to simple automatic stunt flight according to predefined flight tracks. The model helicopter is an ALIGN TREX 600 with 3 kg flight mass and a brushless electric motor. The rotor diameter is 1.40 m. The helicopter is able to carry a payload which mass depends on the size of the installed LiPo-cells and the purpose of the flight mission. The system has been tested in quite a few flight tests and missions. The helicopter is controlled safely up to wind loads of at least 5 Beaufort - 6 Beaufort. Data and video captures will be presented. If permission is granted, a demonstration flight will be performed on the premises of the conference.
In online analytical processing (OLAP), filtering elements of a given dimensional attribute according to the value of a measure attribute is an essential operation, for example in top-k evaluation. Such filters can involve extremely large amounts of data to be processed, in particular when the filter condition includes “quantification” such as ANY or ALL, where large slices of an OLAP cube have to be computed and inspected. Due to the sparsity of OLAP cubes, the slices serving as input to the filter are usually sparse as well, presenting a challenge for GPU approaches which need to work with a limited amount of memory for holding intermediate results. Our CUDA solution involves a hashing scheme specifically designed for frequent and parallel updates, including several optimizations exploiting architectural features of Nvidia’s Fermi and Kepler GPUs.
Optische Navigationssysteme weisen bisher eine eindeutige Trennung zwischen nachverfolgendem Gerät (Tool Tracker) und nachverfolgten Geräten (Tracked Tools) auf. In dieser Arbeit wird ein neues Konzept vorgestellt, dass diese Trennung aufhebt: Jedes Tracked Tool ist gleichzeitig auch Tool Tracker und besteht aus Marker-LEDs sowie mindestens einer Kamera, mit deren Hilfe andere Tracker in Lage und Orientierung nachverfolgt werden können. Bei Verwendung von nur einer Kamera geschieht dies mittels Pose Estimation, ab zwei Kameras werden die Marker-LEDs trianguliert. Diese Arbeit beinhaltet die Vorstellung des neuen Peer-To-Peer-Tracking-Konzepts, einen sehr schnellen Pose-Estimation-Algorithmus für beliebig viele Marker sowie die Klärung der Frage, ob die mit Pose Estimation erreichbare Genauigkeit vergleichbar mit der eines Stereo-Kamera-Systems ist und den Anforderungen an die chirurgische Navigation gerecht wird.
The establishment of a software tool chain among requirements management tools, black box test approach tool CTE XL and RTRT is proposed in this paper. The use of Classification Tree Method ensures the reduction in the number of test cases and promises an increased efficiency when testing. The traceability of test cases and requirements is guaranteed by the established software tool chain with well defined interfaces. As the experimental results point out, a better test coverage can be achieved. Future work can be based on automatic generation of init and expected values for testing, requiring no interference from a software quality engineer. In conclusion, the tasks that need to be performed by the software quality engineers is to define the black box test cases using CTM/CTE XL, import the requirements from the requirements management tools, import the XML file to test tool RTRT. By giving the initial and expected values the testing can be performed in a comfortable way.
Smoothie: a solution for device and content independent applications including 3D imaging as content
(2014)
Network landscape of recent time contains many different network technologies, a wide range of end-devices with a large scale of capabilities and power, and an immense quantity of information represented in different data formats. Research on 3D imaging, virtual reality and holographic techniques will result in new user interfaces (UI) for mobile devices and will increase their diversity and variety. A lot of effort is being made in order to establish open, scalable and seamless integration of various technologies and content presentation for different devices including those that are mobile, considering the individual situation of the end user. Till today the research is going on in different parts of the world but the task is not completed yet. The goal of this research work is to find a way to solve the above stated problems by investigating system architectures to provide unconstrained, continuous and personalized access to the content and interactive applications everywhere and at anytime with different devices. As a Solution of the problem considered, a new architecture named “Smoothie” is proposed.
The concept of m-learning which differs from other forms of e-learning covers a wide range of possibilities opened up by the convergence of new mobile technologies, wireless communication structure and distance learning development. This process of converging has launched some new goals to support m-learning where heterogeneity of devices, their operating systems (Linux, Windows, Symbian, Android etc) and supported markup languages (WML, XHTML etc), adaptive content, preferences or characteristics of user have become some of the major problems to be solved. To facilitate the learning process even more and to establish literally anytime anywhere learning, learning material/content should be available to the user always even if the user is in offline. Multiple devices used by the same user should also be synchronized among themselves and with server to provide updated learning content and to give a freedom to the user to choose any device as per his/her convenience. In this paper software architecture has been proposed to solve these problems and has been implemented by using a multidimensional flashcard learning system which synchronizes among all the devices that are being used by the user.
Today's network landscape consists of quite different network technologies, wide range of end-devices with large scale of capabilities and power, and immense quantity of information and data represented in different formats. Research on 3D imaging, virtual reality and holographic techniques will result in new user interfaces (UI) for mobile devices and will increase their diversity and variety. A lot of efforts are being done in order to establish open, scalable and seamless integration of various technologies and content presentation for different devices including mobile considering individual situation of the end user. This is very difficult because various kinds of devices used by different users or in different times/parallel by the same user which are not predictable and have to be recognized by the system in order to identify device capabilities. Not only the devices but also Content and User Interfaces are big issues because they could include different kinds of data format like text, image, audio, video, 3D Virtual Reality data and other upcoming formats. A very suitable and useful example of the use of such a system is mobile learning because of the large amount of varying devices with significantly different features and functionalities. This is true not only to support different learners, e.g. all learners within one learning community, but also to support the same learner using different equipment parallel and/or at different times. Those applications may be significantly enhanced by including virtual reality content presentation. Whatever the purposes are, it is impossible to develop and adapt content for all kind of devices including mobiles individually due to different capabilities of the devices, cost issues and author‘s requirement. A solution should be found to enable the automation of the content adaptation process.
Nowadays, it is assumed of many applications, companies and parts of the society to be always available online. However, according to [Times, Oct, 31 2011], 73% of the world population do not use the internet and thus aren't “online” at all. The most common reasons for not being “online” are expensive personal computer equipment and high costs for data connections, especially in developing countries that comprise most of the world’s population (e.g. parts of Africa, Asia, Central and South America). However it seems that these countries are leap-frogging the “PC and landline” age and moving directly to the “mobile” age. Decreasing prices for smart phones with internet connectivity and PC-like operating systems make it more affordable for these parts of the world population to join the “always-online” community. Storing learning content in a way accessible to everyone, including mobile and smart phones, seems therefore to be beneficial. This way, learning content can be accessed by personal computers as well as by mobile and smart phones and thus be accessible for a big range of devices and users. A new trend in the Internet technologies is to go to “the cloud”. This paper discusses the changes, challenges and risks of storing learning content in the “cloud”. The experiences were gathered during the evaluation of the necessary changes in order to make our solutions and systems “cloud-ready”.
Today's network landscape consists of many different network technologies, a wide range of end-devices with a large scale of capabilities and power, and an immense quantity of information and data represented in different formats. Research on 3D imaging, virtual reality and holographic techniques will result in new user interfaces (UI) for mobile devices and will increase their diversity and variety. In this paper software architecture has been proposed to establish device and content format independent communication, implemented in Language Learning Game (LLG).
Network landscape of recent time contains many different network technologies, a wide range of end-devices with a large scale of capabilities and power, and an immense quantity of information and data represented in different formats. Research on 3D imaging, virtual reality and holographic techniques will result in new user interfaces (UI) for mobile devices, will increase their diversity and variety. In this paper software architecture has been proposed to establish device and content format independent communication including 3D imaging and virtual reality data as content. As experimental validation the concept is implemented in collaborative Language Learning Game (LLG), which is a learning tool for language acquisition.
The improvements in the hardware and software of communication devices have allowed running Virtual Reality (VR) and Augmented Reality (AR) applications on those. Nowadays, it is possible to overlay synthetic information on real images, or even to play 3D on-line games on smart phones or some other mobile devices. Hence the use of 3D data for business and specially for education purposes is ubiquitous. Due to always available at hand and always ready to use properties of mobile phones, those are considered as most potential communication devices. The total numbers of mobile phone users are increasing all over the world every day and that makes mobile phones the most suitable device to reach a huge number of end clients either for education or for business purposes. There are different standards, protocols and specifications to establish the communication among different communication devices but there is no initiative taken so far to make it sure that the send data through this communication process will be understood and used by the destination device. Since all the devices are not able to deal with all kind of 3D data formats and it is also not realistic to have different version of the same data to make it compatible with the destination device, it is necessary to have a prevalent solution. The proposed architecture in this paper describes a device and purpose independent 3D data visibility any time anywhere to the right person in suitable format. There is no solution without limitation. The architecture is implemented in a prototype to make an experimental validation of the architecture which also shows the difference between theory and practice.
In the work at hand, we combine a Private Information Retrieval (PIR) protocol with Somewhat Homomorphic Encryption (SHE) and use Searchable Encryption (SE) with the objective to provide security and confidentiality features for a third party cloud security audit. During the auditing process, a third party auditor will act on behalf of a cloud service user to validate the security requirements performed by a cloud service provider. Our concrete contribution consists of developing a PIR protocol which is proceeding directly on a log database of encrypted data and allowing to retrieve a sum or a product of multiple encrypted elements. Subsequently, we concretely apply our new form of PIR protocol to a cloud audit use case where searchable encryption is employed to allow additional confidentiality requirements to the privacy of the user. Exemplarily we are considering and evaluating an audit of client accesses to a controlled resource provided by a cloud service provider.
Transcatheter aortiv valve implantation is a new safe strategy treatment for patients with symptomatic severe aortic stenosis and high operative risk. The aim of the study was to compare the pre-and post- muiscatheter aortiv valve implantation procedures to determine the atrioventricuktr conduction time as a potential predictor of permanent pacemaker therapy requirement after transcatheter aortiv valve implantation. The transcatheter aortiv valve implantation patients were divided into groups without pacemaker and with dual or single chamber pacemEtker with diffent atrioventrieular conduction time disturbance before and after transcatheter aortiv valve implantation. In heart failure, patients without permanent pacemaker therapy after transcatheter aortiv valve implantation, atrioventricular conduction time was prolonged after transcatheter aortiv valve implantation. In patients with permanent dual chamber pacemaker therapy after transcatheter aortiv valve implantation, atrioventricular conduction time was normalised with dual chaniber atrioventrieuku pacing mode. Atrioventricular conduction time may be a useful parameter to evaluate the risk of post-procedural atrioventricular conduction block and permanent pacemaker therapy in transcatheter north, valve implantation patients.
In contrast to conventional aortic valve replacement, the Transcatheter Aortic Valve Implantation (TAVI) is a new highly specialist alternative to surgical valve replacement for patients with symptomatic severe aortic stenosis and high operative risk. The procedure was performed in a minimally invasive way and was introduced at the university heart centre, Freiburg – Bad Krozingen in 2008. The results have been getting better and better over the years. The aim of the investigation is the analysis of electrocardiogram conduction time and the electrocardiography changes recorded hours and days after the procedure depending on artificial heart valve models, which may lead to pacemaker implantation, even the analysis of the effectiveness of treatment.
Transcatheter aortic valve implantation is a therapy for patients with reduced left ventricular ejection fraction and symptomatic aortic stenosis. The aim of the study was to compare the pre-and post- transcatheter aortic valve implantation procedures to determine the QRS and QT ventricular conduction times as a potential predictor of permanent pacemaker therapy requirement after transcatheter aortic valve implantation. QRS and QT ventricular conduction times were prolonged after transcatheter aortic valve implantation in heart failure patients with permanent dual chamber pacemaker therapy after transcatheter aortic valve implantation. QRS and QT ventricular conduction times may be useful parameters to evaluate the risk of post-procedural ventricular conduction block and permanent pacemaker therapy in transcatheter aortic valve implantation.
Bluetooth Low Energy extends the Bluetooth standard in version 4.0 for ultra-low energy applications through the extensive usage of low-power sleeping periods, which inherently difficult in frequency hopping technologies. This paper gives an introduction into the specifics of the Bluetooth Low Energy protocol, shows a sample implementation, where an embedded device is controlled by an Android smart phone, and shows the results of timing and current consumption measurements.
Due to its numerous application fields and benefits, virtualization has become an interesting and attractive topic in computer and mobile systems, as it promises advantages for security and cost efficiency. However, it may bring additional performance overhead. Recently, CPU virtualization has become more popular for embedded platforms, where the performance overhead is especially critical. In this article, we present the measurements of the performance overhead of the two hypervisors Xen and Jailhouse on ARM processors in the context of the heavy load “Cpuburn-a8” application and compare it to a native Linux system running on ARM processors.